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Magic the Gathering Singles
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Card Sets - Seventh Edition


Aladdin's Ring (Artifact, , Dave Dorman, Rare)

, : Aladdin's Ring deals 4 damage to target creature or player.
Some say Aladdin's third was for this ring.


Beast of Burden (Artifact Creature, , Chippy, Rare)

Beast of Burden's power and toughness are each equal to the number of creatures in play. */*
The heavier the load, the harder it works.


Caltrops (Artifact, , Eric Peterson, Uncommon)

Whenever a creature attacks, Caltrops deals 1 damage to it.
The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome.


Charcoal Diamond (Artifact, , David Martin, Uncommon)

Charcoal Diamond comes into play tapped.
: Add to your mana pool.


Coat of Arms (Artifact, , D. Alexander Gregory, Rare)

Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if there are three Goblins in play, each gets +2/+2.)


Crystal Rod (Artifact, , Ciruelo, Uncommon)

Whenever a player plays a blue spell, you may pay . If you do, you gain 1 life.
Polished by a thousand waves.


Dingus Egg (Artifact, , Tony Szczudlo, Rare)

Whenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller.
Legend has it that the world was hatched from a dingus egg.


Disrupting Scepter (Artifact, , Darrell Riche, Rare)

, : Target player discards a card from his or her hand. Play this ability only during your turn.


Ensnaring Bridge (Artifact, , Ron Spencer, Rare)

Creatures with power greater than the number of cards in your hand can't attack.
Bridges usually get you from one place to another. This one just gets you.


Feroz's Ban (Artifact, , Donato Giancola, Rare)

Creature spells cost more to play.
Feroz is gone, but what remains is his final gift to his people: the right to be left alone.


Fire Diamond (Artifact, , David Martin, Uncommon)

Fire Diamond comes into play tapped.
: Add to your mana pool.


Flying Carpet (Artifact, , Scott M. Fischer, Rare)

, : Target creature gains flying until end of turn.
"Wheeeeeeeeeeeee!"


Grafted Skullcap (Artifact, , Bradley Williams, Rare)

At the beginning of your draw step, draw a card.
At the end of your turn, discard your hand.
"Every day, I fight for my life and win. Every night, I fight to remember my name and lose."


Grapeshot Catapult (Artifact Creature, , Dave Dorman, Uncommon)

: Grapeshot Catapult deals 1 damage to target creature with flying. 2/3
The Southern Paladin taught the airborne vermin to fear the storm that rains upward.


Howling Mine (Artifact, , Dana Knutson, Rare)

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card.
Legend has it that the mine howls out the last words of those who died inside.


Iron Star (Artifact, , Pete Venters, Uncommon)

Whenever a player plays a red spell, you may pay . If you do, you gain 1 life.
Forged by a thousand flames.


Ivory Cup (Artifact, , Alan Pollack, Uncommon)

Whenever a player plays a white spell, you may pay . If you do, you gain 1 life.
Blessed by a thousand prayers.


Jalum Tome (Artifact, , Jerry Tiritilli, Rare)

, : Draw a card, then discard a card from your hand.
Most books simply deliver knowledge. This one expects some in return.


Jandor's Saddlebags (Artifact, , Brian Despain, Rare)

, : Untap target creature.
Your heart's desire is found within. —Saddlebag inscription


Jayemdae Tome (Artifact, , Donato Giancola, Rare)

, : Draw a card.
"Knowledge is power." —Sir Francis Bacon, Meditationes Sacrae


Marble Diamond (Artifact, David Martin, Uncommon)

Marble Diamond comes into play tapped.
: Add to your mana pool.


Meekstone (Artifact, , David Martin, Rare)

Creatures with power 3 or greater don't untap during their controllers' untap steps.
The bigger they are, the stronger its pull.


Millstone (Artifact, , John Avon, Rare)

, : Target player puts the top two cards of his or her library into his or her graveyard.
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.


Moss Diamond (Artifact, , David Martin, Uncommon)

Moss Diamond comes into play tapped.
: Add to your mana pool.


Patagia Golem (Artifact Creature — Golem, , Kev Walker, Uncommon)

: Patagia Golem gains flying until end of turn. 2/3
Its wings were only designed to be ornamental, but it learned to use them on its own.


Phyrexian Colossus (Artifact Creature, , Mark Tedin, Rare)

Phyrexian Colossus doesn't untap during your untap step.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus can't be blocked except by three or more creatures. 8/8


Phyrexian Hulk (Artifact Creature, , Brian Snöddy, Uncommon)

5/4
It doesn't think. It doesn't feel.
It doesn't laugh or cry.
All it does from dusk till dawn.
Is make the soldiers die. —Onean children's rhyme


Pit Trap (Artifact, , Nelson DeCastro, Uncommon)

, , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Never forget your feet —Elvish expression meaning "watch your step"


Rod of Ruin (Artifact, , Ciruelo, Uncommon)

, : Rod of Ruin deals 1 damage to target creature or player.
The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times.


Sisay's Ring (Artifact, , David Martin, Uncommon)

: Add two colorless mana to your mana pool.
"I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well."


Sky Diamond (Artifact, , Tony Szczudlo, Uncommon)

Sky Diamond comes into play tapped.
: Add to your mana pool.


Soul Net (Artifact, , Ron Spencer, Uncommon)

Whenever a creature is put into a graveyard from play, you may pay . If you do, you gain 1 life.


Spellbook (Artifact, , Andrew Goldhawk, Uncommon)

You have no maximum hand size.
Knowledge knows no bounds.


Static Orb (Artifact, , Terese Nielsen, Rare)

If Static Orb is untapped, players can't untap more than two permanents during their untap steps.
The warriors fought against the paralyzing waves until even their thoughts froze in place.


Storm Cauldron (Artifact, , Doug Chaffee, Rare)

Each player may play an additional land during each of his or her turns.
Whenever a land is tapped for mana, return it to its owner's hand.


Teferi's Puzzle Box (Artifact, , Donato Giancola, Rare)

At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.


Throne of Bone (Artifact, , Ron Spears, Uncommon)

Whenever a player plays a black spell, you may pay . If you do, you gain 1 life.
Tainted by a thousand fears.


Wall of Spears (Artifact Creature — Wall, , Christopher Moeller, Uncommon)

(Walls can't attack.)
First strike. 2/3
"A stick is your friend. A pointed stick is your good friend. An army of pointed sticks is your best friend." —Onean sergeant


Wooden Sphere (Artifact, , Terese Nielsen, Uncommon)

Whenever a player plays a green spell, you may pay . If you do, you gain 1 life.
Strengthened by a thousand limbs.


Abyssal Horror (Creature — Horror, , Daren Bader, Rare)

Flying.
When Abyssal Horror comes into play, target player discards two cards from his or her hand. 2/2
"I dreamt of it once. Now I fear it dreams of me." —Tolarian scholar


Abyssal Specter (Creature — Specter, Michael Sutfin, Uncommon)

Flying.
Whenever Abyssal Specter deals damage to a player, that player discards a card from his or her hand. 2/3
To gaze under its hood is to invite death.


Agonizing Memories (Sorcery, , Adam Rex, Uncommon)

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
"I think little of the foes I've slain. But I'm haunted by the friends I've sent to die." —The Southern Paladin


Befoul (Sorcery, , Ciruelo, Uncommon)

Destroy target land or nonblack creature. It can't be regenerated.
The bog's touch means death to all but the darkest of hearts.


Bellowing Fiend (Creature — Spirit, , Chippy, Rare)

Flying.
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 3/3


Bereavement (Enchantment, , Marc Fishman, Uncommon)

Whenever a green creature is put into a graveyard from play, its controller discards a card from his or her hand.
Grief is a razor that slices the soul.


Blood Pet (Creature — Thrull, , Heather Hudson, Common)

Sacrifice Blood Pet: Add to your mana pool. 1/1
No thrull has ever been burdened with a long life.


Bog Imp (Creature — Imp, , Carl Critchlow, Common)

Flying. 1/1
Think of it as a butcher knife with wings.


Bog Wraith (Creature — Wraith, , Dave Dorman, Uncommon)

Swampwalk (This creature is unblockable as long as defending player controls a swamp.) 3/3
The bodies of its victims are the only tracks it leaves.


Corrupt (Sorcery, , Scott M. Fischer, Common)

Corrupt deals damage equal to the number of swamps you control to target creature or player. You gain life equal to the damage dealt this way.


Crypt Rats (Creature — Rat, , Matt Cavotta, Uncommon)

: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. 1/1
Beware anything born among the dead. —Tolarian saying


Dakmor Lancer (Creature — Knight, , Luca Zontini, Uncommon)

When Dakmor Lancer comes into play, destroy target nonblack creature. 3/3
The darkness of his shield reflects the inky blackness of his soul.


Dark Banishing (Instant, , Rebecca Guay, Common)

Destroy target nonblack creature. It can't be regenerated.
"Hence 'banished' is banished from the world, / And the world's exile is death." —William Shakespeare, Romeo and Juliet


Darkest Hour (Enchantment, , Ciruelo, Rare)

All creatures are black.
The eclipse made it clear whose side the sky was on.


Dregs of Sorrow (Sorcery, , Massimilano Frezzato, Rare)

Destroy X target nonblack creatures. Draw X cards.
"We live for a thousand years. The death of even one brings untold sorrow." —Elvish elder


Drudge Skeletons (Creature — Skeleton, , Jim Nelson, Common)

: Regenerate Drudge Skeletons. 1/1
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off." —Nevinyrral, Necromancer's Handbook


Duress (Sorcery, , Pete Venters, Common)

Target opponent reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card.
"Change your mind, or I'll change it for you."


Eastern Paladin (Creature — Knight, , Kev Walker, Rare)

, : Destroy target green creature. 3/3
"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it." —The Southern Paladin


Engineered Plague (Enchantment, , Andrew Goldhawk, Uncommon)

As Engineered Plague comes into play, choose a creature type.
All creatures of the chosen type get -1/-1.
A single germ can kill more soldiers than ten thousand blades.


Fallen Angel (Creature — Angel, , Arnie Swekel, Rare)

Flying.
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. 3/3
"Why do you weep for the dead? I rejoice, for they have died for me." —Fallen angel, to Serra


Fear (Enchant Creature, , Adam Rex, Common)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Booga booga booga!"


Foul Imp (Creature — Imp, , Kev Walker, Uncommon)

Flying.
When Foul Imp comes into play, you lose 2 life. 2/2
The villagers call it "winged stench."


Fugue (Sorcery, , Alan Pollack, Uncommon)

Target player discards three cards from his or her hand.
"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?" —Field marshal for the Eastern Paladin


Giant Cockroach (Creature — Insect, , John Matson, Common)

4/2
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.


Gravedigger (Creature — Zombie, , James Bernardin, Common)

When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. 2/2
A full coffin is like a full coffer—both are attractive to thieves.


Greed (Enchantment, , Peter Bollinger, Rare)

, Pay 2 life: Draw a card.
An advisor once asked the Western Paladin how much gold would be enough. "I have no need of fools who can image 'enough,'" he told the advisor's corpse.


Hollow Dogs (Creature — Hound, , Arnie Swekel, Common)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. 3/3
A hollow dog is never empty. It is filled with thirst for the hunt.


Howl from Beyond (Instant, , Dave Dorman, Common)

Target creature gets +X/+0 until end of turn.
Whether it howls for hunger or for joy, you're in trouble just the same.


Infernal Contract (Sorcery, , Pete Venters, Rare)

Draw four cards. You lose half your life, rounded up.
"East and West meet and angels cry. Unholy power darkens the sky." —"The Ballad of the Paladins"


Leshrac's Rite (Enchant Creature, , rk post, Uncommon)

Enchanted creature has swampwalk. (It's unblockable as long as defending player controls a swamp.)
"Brackish water, dark and blind
Heed my will, to you I bind." —Opening passage of Leshrac's Rite


Looming Shade (Creature — Shade, , Kev Walker, Common)

: Looming Shade gets +1/+1 until end of turn. 1/1
On darkness feeding, in nightmares breeding.


Megrim (Enchantment, , Peter Bollinger, Uncommon)

Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Memories cut from the mind can cut right back.


Mind Rot (Sorcery, , Adam Rex, Common)

Target player discards two cards from his or her hand.
What wizards fear most is losing their minds.


Nausea (Sorcery, , James Bernardin, Common)

All creatures get -1/-1 until end of turn.
No fear. No sense. And soon, no lunch.


Necrologia (Instant, , Scott M. Fischer, Uncommon)

Play Necrologia only during your end of turn step.
As an additional cost to play Necrologia, pay any amount of life.
Draw cards equal to the life paid this way.


Nightmare (Creature — Nightmare, , Carl Critchlow, Rare)

Flying.
Nightmare's power and toughness are each equal to the number of swamps you control. */*
The thunder of its hooves beats dreams into despair.


Nocturnal Raid (Instant, , Pete Venters, Uncommon)

Black creatures get +2/+0 until end of turn.
The Eastern Paladin doesn't attack at night for the tactical advantage. He does it for the sheer joy of fighting beneath the moon.


Oppression (Enchantment, , Alex Horley, Rare)

Whenever a player plays a spell, that player discards a card from his or her hand.
"Defeating an enemy is not nearly as satisfying as watching one suffer." —The Western Paladin


Ostracize (Sorcery, , Hannibal King, Common)

Target opponent reveals his or her hand. Choose a creature card from it. That player discards that card.
"You won't be needing this."


Persecute (Sorcery, , Luca Zontini, Rare)

Choose a color. Target player reveals his or her hand and discards all cards of that color from it.
"I want every last one of these tree-hugging, earth-loving, pointy-eared weaklings out of here. Now!"


Plague Beetle (Creature — Insect, , Matt Cavotta, Common)

Swampwalk (This creature is unblockable as long as defending player controls a swamp.) 1/1
No one knows whether they were named for the diseases they carry or for the speed at which they multiply.


Rag Man (Creature — Minion, , Scott M. Fischer, Rare)

, : Target opponent reveals his or her hand and discards a creature card at random from it. Play this ability only during your turn. 2/1
He hunts what might have been.


Raise Dead (Sorcery, , Carl Critchlow, Common)

Return target creature card from your graveyard to your hand.
The earth cannot hold that which magic commands.


Razortooth Rats (Creature — Rat, , Carl Critchlow, Common)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1
They'll chew through armor, flesh, and bone. They'll even chew through each other if they're hungry enough.


Reprocess (Sorcery, , John Howe, Rare)

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
The battle's end is the meal's beginning.


Revenant (Creature — Spirit, , Andrew Goldhawk, Rare)

Flying.
Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*
It eats death and drinks pain.


Scathe Zombies (Creature — Zombie, , Kev Walker, Common)

2/2
"They groaned, they stirred, they all uprose,
Nor spake, nor moved their eyes;
It had been strange, even in a dream,
To have seen those dead men rise." —Samuel Taylor Coleridge, "The Rime of the Ancient Mariner"


Serpent Warrior (Creature — Soldier, , Eric Peterson, Common)

When Serpent Warrior comes into play, you lose 3 life. 3/3
They're the fiercest of all the Western Paladin's soldiers. They're also the most fiercely loyal—but that loyalty comes at a price.


Soul Feast (Sorcery, , Adam Rex, Uncommon)

Target player loses 4 life and you gain 4 life.
You are who you eat.


Spineless Thug (Creature — Mercenary, , Alan Pollack, Common)

Spineless Thug can't block. 2/2
What it lacks in backbone, it makes up for in cruelty.


Strands of Night (Enchantment, , Glen Angus, Uncommon)

, Pay 2 life, Sacrifice a swamp: Return target creature card from your graveyard to play.
When the strands call, only the dead answer.


Stronghold Assassin (Creature — Assassin, , Ron Walotsky, Rare)

, Sacrifice a creature: Destroy target nonblack creature. 2/1
The assassin sees only throats and hears only heartbeats.


Tainted Æther (Enchantment, , Ciruelo, Rare)

Whenever a creature comes into play, its controller sacrifices a creature or land.
Pockets of Æther can be so foul they melt flesh from bone.


Unholy Strength (Enchant Creature, , Gary Ruddell, Common)

Enchanted creature gets +2/+1.
"I don't feel any different."


Wall of Bone (Creature — Wall, , Alan Pollack, Uncommon)

(Walls can't attack.)
: Regenerate Wall of Bone. 1/4
A skeletal wall, strengthened by the souls of traitors, rings the city of the Eastern Paladin.


Western Paladin (Creature — Knight, , Paolo Parente, Rare)

, : Destroy target white creature. 3/3
"Expect nothing but scorn, flattery, and lies. And never turn your back on him." —The Northern Paladin


Yawgmoth's Edict (Enchantment, , Donato Giancola, Uncommon)

Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life.
The warping of bodies and souls has become the heart of Yawgmoth's existence.


Air Elemental (Creature — Elemental, , Wayne England, Uncommon)

Flying. 4/4
Where psycho meets cyclone.


Ancestral Memories (Sorcery, , Rebecca Guay, Rare)

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
"It's a poor sort of memory that only works backwards." —Lewis Carroll, Through the Looking Glass


Arcane Laboratory (Enchantment, , Brian Snöddy, Uncommon)

Each player can't play more than one spell each turn.
Too many wizards spoil the spell, but too many spells spoil the wizard. —Sign on entry to arcane lab


Archivist (Creature — Wizard, , Donato Giancola, Rare)

: Draw a card. 1/1
"Knowledge is a feast for the mind. Savor every swallow."


Baleful Stare (Sorcery, , Eric Peterson, Uncommon)

Target opponent reveals his or her hand. You draw a card for each mountain and red card in it.
He can drown you in his eyes.


Benthic Behemoth (Creature — Serpent, , Heather Hudson, Rare)

Islandwalk (This creature is unblockable as long as defending player controls an island.) 7/6
The sea has many secrets, but some are too big to be kept.


Boomerang (Instant, , Rebecca Guay, Common)

Return target permanent to its owner's hand.
"Returne from whence ye came . . . ." —Edmund Spencer, The Faerie Queene


Confiscate (Enchant Permanent, , Christopher Moeller, Uncommon)

You control enchanted permanent.
"The surface world contains nothing I cannot take." —The Lord of Atlantis


Coral Merfolk (Creature — Merfolk, , Rebecca Guay, Common)

2/1
The coral merfolk delight in wrestling with their foes, skinning them alive on the razor-sharp edges of their reef.


Counterspell (Instant, , Mark Romanoski, Common)

Counter target spell.


Daring Apprentice (Creature — Wizard, , Orizio Daniele, Rare)

, Sacrifice Daring Apprentice: Counter target spell. 1/1
"I've seen my master do this a hundred times. How hard can it be?"


Deflection (Instant, , Jeff Easley, Rare)

Change the target of target spell with a single target.
"You've thrown your net at the wrong fish." —The Lord of Atlantis


Delusions of Mediocrity (Enchantment, , Terese Nielsen, Rare)

When Delusions of Mediocrity comes into play, you gain 10 life.
When Delusions of Mediocrity leaves play, you lose 10 life.
When nothing but second best will do.


Equilibrium (Enchantment, , Don Hazeltine, Rare)

Whenever you play a creature spell, you may pay . If you do, return target creature to its owner's hand.
Seek balances in all things—as long as the scales are weighted in your favor. —Vodalian saying


Evacuation (Instant, , Darrell Riche, Rare)

Return all creatures to their owners' hands.
"How many people can you save in that thing?"
"All of them," replied the mage with a smile.


Fighting Drake (Creature — Drake, , Matt Cavotta, Uncommon)

Flying. 2/4
Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.


Fleeting Image (Creature — Illusion, , Dave Dorman, Rare)

Flying.
: Return Fleeting Image to its owner's hand. 2/1
"It was as if we fought a shadow." —Onean soldier


Flight (Enchant Creature, , Bradley Williams, Common)

Enchanted creature has flying.


Force Spike (Instant, , Nelson DeCastro, Common)

Counter target spell unless its controller pays .
"I don't think so."


Giant Octopus (Creature — Octopus, , Heather Hudson, Common)

3/3
The only thing that flows faster than water is fear.


Glacial Wall (Creature — Wall, , Heather Hudson, Uncommon)

(Walls can't attack.) 0/7
Like arguing with ice —Vodalian expression meaning "wasting your time"


Hibernation (Instant, , Matt Cavotta, Uncommon)

Return all green permanents to their owner's hands.
The deep sleep of winter is not always restful.


Horned Turtle (Creature — Turtle, , Edward P. Beard, Jr., Common)

1/4
It doesn't like having visitors . . . unless it's having them for lunch.


Inspiration (Instant, , Matt Cavotta, Common)

Target player draws two cards.


Levitation (Enchantment, , John Matson, Uncommon)

Creatures you control have flying.
"We'll be easy targets if we remain on the ground. Let's take the fight to them."


Lord of Atlantis (Creature — Lord, , Greg Staples, Rare)

All Merfolk get +1/+1 and have islandwalk. (They're unblockable as long as defending player controls an island.) 2/2
A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.


Mahamoti Djinn (Creature — Djinn, , Eric Peterson, Rare)

Flying. 5/6
Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.


Mana Breach (Enchantment, , Gary Ruddell, Uncommon)

Whenever a player plays a spell, that player returns a land he or she controls to its owner's hand.
The mana that binds the world together can also tear it apart.


Mana Short (Instant, , Greg Staples, Rare)

Tap all lands target player controls and empty his or her mana pool.
"Remove their power, and their will to fight will follow." —Tolarian wizard


Mawcor (Creature — Beast, , Kev Walker, Rare)

Flying.
: Mawcor deals 1 damage to target creature or player. 3/3
Neither head holds a brain—that's located somewhere in the chest—but four eyes aim much better than two.


Memory Lapse (Instant, , Tristan Elwell, Common)

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.
"Eri phar phesta . . . um, phistor . . . er, phistara . . ."


Merfolk Looter (Creature — Merfolk, , Tritstan Elwell, Uncommon)

: Draw a card, then discard a card from your hand. 1/1
When you sink a lot of ships, it's easy to find sunken treasure.


Merfolk of the Pearl Trident (Creature — Merfolk, , Ray Lago, Common)

1/1
"The paladins would be wise not to forget about the Pearl Trident. The merfolk warriors have turned the tide of more than one human war . . . and I have no doubt they shall do so again." —Onean scholar


Opportunity (Instant, , Patrick Faricy, Uncommon)

Target player draws four cards.
Little things like morals shouldn't hinder one's ambition. —Pirate creed


Opposition (Enchantment, , Mark Brill, Rare)

Tap an untapped creature you control: Tap target artifact, creature, or land.
Exhausting a wizard can be exhausting work.


Phantom Warrior (Creature — Illusion, , Greg Staples, Uncommon)

Phantom Warrior is unblockable. 2/2
It can pass through solid matter—but that doesn't mean it's harmless.


Prodigal Sorcerer (Creature — Wizard, , Tony Szczudlo, Common)

: Prodigal Sorcerer deals 1 damage to target creature or player. 1/1
He wastes his amazing talents on proving how amazing he really is.


Remove Soul (Instant, , Adam Rex, Common)

Counter target creature spell.


Sage Owl (Creature — Bird, , Mark Brill, Common)

Flying.
When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order. 1/1


Sea Monster (Creature — Serpent, , John Howe, Common)

Sea Monster can't attack unless defending player controls an island. 6/6
"Abandon ship!"


Sleight of Hand (Sorcery, , Christopher Moeller, Common)

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
"Most people believe magic is only a trick. Why change their minds?"


Steal Artifact (Enchant Artifact, , Peter Bollinger, Uncommon)

You control enchanted artifact.


Storm Crow (Creature — Bird, , John Matson, Common)

Flying. 1/2
Storm crow descending, winter unending.
Storm crow departing, summer is starting.


Telepathic Spies (Creature — Wizard, , Jim Nelson, Common)

When Telepathic Spies comes into play, look at target opponent's hand. 2/2
Most spies sneak into enemy camps. These spies sneak into enemy minds.


Telepathy (Enchantment, , Mark Tedin, Uncommon)

Your opponents play with their hands revealed.
"Secrets? What secrets?"


Temporal Adept (Creature — Wizard, , Roger Raupp, Rare)

, : Return target permanent to its owner's hand. 1/1
"Of course she's at the head of her class. All of her classmates have disappeared." —Tolarian renegade


Thieving Magpie (Creature — Bird, , Christopher Moeller, Uncommon)

Flying.
Whenever Thieving Magpie deals damage to an opponent, you draw a card. 1/3
Other birds collect twigs for their nests. Magpies steal jewels for theirs.


Tolarian Winds (Instant, , Bob Petillo, Common)

Discard your hand, then draw that many cards.
Why not ask the winds? —Tolarian expression meaning "Who knows?"


Treasure Trove (Enchantment, , Brian Despain, Uncommon)

: Draw a card.
"Nope, there's nothing here either. You guys go on ahead, I'll catch up in a minute . . . . Whoo hoo!"


Twiddle (Instant, , Rebecca Guay, Common)

Tap or untap target artifact, creature, or land.


Unsummon (Instant, , Ron Spencer, Common)

Return target creature to its owner's hand.


Vigilant Drake (Creature — Drake, , Dave Dorman, Common)

Flying.
: Untap Vigilant Drake. 3/3
It can stay aloft for weeks with little or no sleep.


Vizzerdrix (Creature — Beast, , Dave Dorman, Rare)

6/6
A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made that mistake again.


Wall of Air (Creature — Wall, , John Avon, Uncommon)

(Walls can't attack.)
Flying. 1/5
"Let the air itself protect you, for it is everywhere." —Master wizard


Wall of Wonder (Creature — Wall, , Carl Critchlow, Rare)

(Walls can't attack.)
: Wall of Wonder gets +4/-4 until end of turn and may attack this turn as though it weren't a Wall. 1/5
They wondered at the size of it. It wondered which to eat first.


Wind Dancer (Creature — Faerie, , Rob Alexander, Uncommon)

Flying.
: Target creature gains flying until end of turn. 1/1
The sky is her stage.


Wind Drake (Creature — Drake, , Tom Wänerstand, Common)

Flying. 2/2
"But high she shoots through air and light,
Above all low delay,
Where nothing earthly bound her flight,
Nor shadow dims her way." —Thomas Moore, "Oh that I had Wings"


Anaconda (Creature — Snake, , John Gallagher, Uncommon)

Swampwalk (This creature is unblockable as long as defending player controls a swamp.) 3/3
You'll never find an anaconda in a swamp. It will always find you first.


Ancient Silverback (Creature — Ape, , Scott M. Fischer, Rare)

: Regenerate Ancient Silverback. 6/5
The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape—they'd never seen it angry.


Birds of Paradise (Creature — Bird, , Edward P. Beard, Jr., Rare)

Flying.
: Add one mana of any color to your mana pool. 0/1


Blanchwood Armor (Enchant Creature, , Paolo Parente, Uncommon)

Enchanted creature gets +1/+1 for each forest you control.
"There's never been a dwarven smith who could match the marvels that Gaea herself forges." —The Elvish Champion


Bull Hippo (Creature — Hippo, , Heather Hudson, Uncommon)

Islandwalk (This creature is unblockable as long as defending player controls an island.) 3/3
The merfolk may rule the waters, but hippos have never had much respect for authority.


Canopy Spider (Creature — Spider, , Mike Raabe, Common)

Canopy Spider may block as though it had flying. 1/3
It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.


Compost (Enchantment, , Marc Fishman, Uncommon)

Whenever a black card is put into an opponent's graveyard, you may draw a card.
A fruit must rot before its seed can sprout. —Yavimaya saying


Creeping Mold (Sorcery, , Gary Ruddell, Uncommon)

Destroy target artifact, enchantment, or land.
Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.


Early Harvest (Instant, , Heather Hudson, Rare)

Target player untaps all basic lands he or she controls.
"Give it a week and it will feed an army."


Elder Druid (Creature — Cleric, , Alan Pollack, Rare)

, : Tap or untap target artifact, creature, or land. 2/2
"I may seem wise to you, but I'm merely a sapling among mighty oaks."


Elvish Archers (Creature — Elf, , Doug Chaffee, Rare)

First strike. 2/1
The archers have a reputation for attacking without warning. They claim that the first arrow is the warning.


Elvish Champion (Creature — Lord, , Paolo Parente, Rare)

All Elves get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a forest.) 2/2
"For what are leaves but countless blades
To fight a countless foe on high." —Elvish hymn


Elvish Lyrist (Creature — Elf, , Michael Koelsch, Uncommon)

, , Sacrifice Elvish Lyrist: Destroy target enchantment. 1/1
To an elf, magic and music are the same.


Elvish Piper (Creature — Elf, , Tristan Elwell, Rare)

, : Put a creature card from your hand into play. 1/1
From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more. —Elvish teaching


Familiar Ground (Enchantment, , Thomas Gianni, Uncommon)

Each creature you control can't be blocked by mroe than one creature.
More than any other battlefield, the forest gives the advantage to those who know it best.


Femeref Archers (Creature — Soldier, , Gary Ruddell, Uncommon)

: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2
"Bet you can't put it through the eye."
"Left or right?"


Fog (Instant, , Arnie Swekel, Common)

Prevent all combat damage that would be dealt this turn.


Fyndhorn Elder (Creature — Elf, , Greg Staples, Uncommon)

: Add to your mana pool. 1/1
"It is useful to be able to speak to the trees. But it is truly wondrous to be able to listen to them."


Gang of Elk (Creature — Beast, , Thomas Gianni, Uncommon)

Whenever Gang of Elf becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
"I felt the ground shake, so I hid in my tent until the earthquake passed. It passed all right, and it left hoofprints." —Femeref explorer


Giant Growth (Instant, , Terese Nielsen, Common)

Target creature gets +3/+3 until end of turn.


Giant Spider (Creature — Spider, , Ray Lago, Common)

Giant Spider may block as though it had flying. 2/4
Watching the spider's web —Llanowar expression meaning "focusing on the wrong thing"


Gorilla Chieftain (Creature — Ape, , Carl Critchlow, Common)

: Regenerate Gorilla Chieftain. 3/3
A gorilla chieftain must always be prepared to defend his crown. This leads to some pretty tough apes.


Grizzly Bears (Creature — Bear, , D. J. Cleland-Hura, Common)

2/2
They've got claws as long as your arm. And they're grouchy. Really, really grouchy.


Hurricane (Sorcery, , John Howe, Rare)

Hurricane deals X damage to each creature with flying and each player.


Llanowar Elves (Creature — Elves, , Jerry Tiritilli, Common)

: Add to your mana pool. 2/2
Llanowar covers a million square miles, yet nobody enters the forest without the elves knowing it.

Lone Wolf (Creature — Wolf, , Douglas Shuler, Common)

You may have Lone Wolf deal its combat damage to defending player as though it weren't blocked. 2/2
A wolf without a pack is either a survivor or a brute.


Lure (Enchant Creature, , Larry Elmore, Uncommon)

All creatures able to block enchanted creature do so.
"When the forest wants something, no mortal mind can resist her." —Maro


Maro (Creature — Elemental, , Pete Venters, Rare)

Maro's power and toughness are each equal to the number of cards in your hand. */*
No two see the same Maro.


Might of Oaks (Instant, , Greg Staples, Rare)

Target creature gets +7/+7 until end of turn.
"Guess where I'm gonna plant this!"


Monstrous Growth (Sorcery, , Ron Spencer, Common)

Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.


Nature's Resurgence (Sorcery, , Gary Ruddell, Rare)

Each player draws a card for each creature card in his or her graveyard.
"The dead whisper to the living. If you listen, you will learn." —Maro


Nature's Revolt (Enchantment, , Dave Dorman, Rare)

All lands are 2/2 creatures that are still lands.
The land rises up to defend against those who would spoil its beauty.


Pride of Lions (Creature — Cat, , Gary Ruddell, Uncommon)

You may have Pride of Lions deal its combat damage to defending player as though it weren't blocked. 4/4
There's only one thing worse than a hungry lion—many hungry lions.


Rampant Growth (Sorcery, , Scott M. Fischer, Common)

Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
Nature grows solutions to her problems.


Reclaim (Instant, , Greg & Tim Hildebrandt, Common)

Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what they keep.


Redwood Treefolk (Creature — Treefolk, , D. J. Cleland-Hura, Common)

3/6
And would you strip the bark from a treefolk? —Elvish expression meaning "Are you crazy?"


Regeneration (Enchant Creature, , Adam Rex, Common)

: Regenerate enchanted creature.
"Why should death always have the last word?" —Llanowar druid


Rowen (Enchantment, , Franz Vohwinkel, Rare)

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Those who understand the forest are free to harvest its beauty.


Scavenger Folk (Creature — Scavenger, , Matt Cavotta, Uncommon)

, , Sacrifice Scavenger Folk: Destroy target artifact. 1/1
"One piece? Now there's a hundred!"


Seeker of Skybreak (Creature — Elf, , Alex Horley, Common)

: Untap target creature. 2/1
Seekers spend their lives protecting a home they rarely visit.


Shanodin Dryads (Creature — Dryad, , Eric Peterson, Common)

Forestwalk (This creature is unblockable as long as defending player controls a forest.) 1/1
Where dryads dance, seeds sprout and flowers bloom.


Spined Wurm (Creature — Wurm, , Carl Critchlow, Common)

5/4
"I wouldn't stand in front of that wurm, son. 'Course, I wouldn't stand behind it neither. In fact, standing anywhere near that wurm's not much of a plan. Running, now that's a plan!" —Wandering mage


Squall (Sorcery, , Greg Staples, Common)

Squall deals 2 damage to each creature with flying.
"May the winds blow till they have wakened death . . . ." —William Shakespeare, Othello


Stream of Life (Sorcery, , Andrew Goldhawk, Common)

Target player gains X life.


Thorn Elemental (Creature — Elemental, , rk post, Rare)

You may have Thorn Elemental deal its combat damage to defending player as though it weren't blocked. 7/7
Rain from this storm leaves you pinned to the ground like an insect.


Thoughtleech (Enchantment, , Rebecca Guay, Uncommon)

Whenever an island an opponent controls becomes tapped, you may gain 1 life.
"Their thoughts flow through my mind, and I am healed." —Fyndhorn elder


Trained Armodon (Creature — Elephant, , John Matson, Common)

3/3
Armodons are trained to step on things. Enemy things.


Tranquility (Sorcery, , John Matson, Common)

Destroy all enchantments.


Treefolk Seedlings (Creature — Treefolk, , Don Hazeltine, Uncommon)

Treefolk Seedling's toughness is equal to the number of forests you control. 2/*
Even the grandest forest begins with a single seedling. —Llanowar saying


Uktabi Wildcats (\Creature — Cat, , Thomas Gianni, Rare)

Uktabi Wildcats's power and toughness are each equal to the number of forests you control.
, Sacrifice a forest: Regenerate Uktabi Wildcats. */*


Untamed Wilds (Sorcery, , Thomas Gianni, Uncommon)

Search your library for a basic land card and put that card into play. Then shuffle your library.
No forest is so remote that the elves don't know its secrets.


Verduran Enchantress (Creature — Druid, , Rob Alexander, Rare)

Whenever you play an enchantment spell, you may draw a card. 0/2
Each spell has its own song, and the enchantress knows the dance for each.


Vernal Bloom (Enchantment, , Scott Bailey, Rare)

Whenever a forest is tapped for mana, its controller adds to his or her mana pool.
Spring breathes the magic of new life.


Wild Growth (Enchant Land, , Tony Szczudlo, Common)

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool.
If you stop to listen, you can hear it grow.


Wing Snare (Sorcery, , Daren Bader, Uncommon)

Destroy target creature with flying.
The elves long ago mastered the art of hunting with nets. They call it "fishing the sky."


Wood Elves (Creature — Elf, , Christopher Moeller, Common)

When Wood Elves comes into play, search your library for a forest card and put that card into play. Then shuffle your library. 1/1
Every branch a crossroads, every vine a swift steed.


Yavimaya Enchantress (Creature — Druid, , Terese Nielsen, Uncommon)

Yavimaya Enchantress gets +1/+1 for each enchantment in play. 2/2
Her roots connect her to the forest's wishes.


Æther Flash (Enchantment, , Wayne England, Uncommon)

Whenever a creature comes into play, Æther Flash deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.


Balduvian Barbarians (Creature — Barbarian, , Jim Nelson, Common)

3/2
"From the snowy slopes of Kaelor,
To the canyons of Bandu,
We drink and fight and feast and die
As we were born to do." —Balduvian tavern song


Bedlam (Enchantment, , Ron Spencer, Rare)

Creatures can't block.
The generals were dead. The battle plans were forgotten. It was everyone for themselves.


Blaze (Sorcery, , Alex Horley, Uncommon)

Blaze deals X damage to target creature or player.
Fire never dies alone.


Bloodshot Cyclops (Creature — Giant, , Daren Bader, Rare)

, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. 4/4
After their first encounter, the goblins named him Chuck.


Boil (Instant, , Christopher Moeller, Uncommon)

Destroy all islands.
"It is a slaughter, the death of a sea. Never speak of it again." —The Lord of Atlantis


Crimson Hellkite (Creature — Dragon, , Carl Critchlow, Rare)

Flying.
, : Crimson Hellkite deals X damage to target creature. Spend only red mana this way. 6/6
The hellkites are artists with flames, painting the world with fire.


Disorder (Sorcery, , Glen Angus, Uncommon)

Disorder deals 2 damage to each white creature and each player who controls a white creature.
"Fire hurts them almost as much as the chaos that follows. Almost." —The Western Paladin


Earthquake (Sorcery, , Franz Vohwinkel, Rare)

Earthquake deals X damage to each creature without flying and each player.


Fervor (Enchantment, , Wayne England, Rare)

Creatures you control have haste. (They may attack and the turn they come under your control.)
The intensity of their glare was soon surpassed by the intensity of their attack.


Final Fortune (Instant, , Greg & Tim Hildebrandt, Rare)

Take an extra turn after this one. At the end of that turn, you lose the game.
A reward is worthless if you aren't around to enjoy it.


Fire Elemental (Creature — Elemental, , Douglas Shuler, Uncommon)

5/4
It trends on feet of coals and strikes with the force of a volcano.


Ghitu Fire-Eater (Creature — Nomad, , Eric Peterson, Uncommon)

, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. 2/2
The Ghitu believe their race was born of fire, and it's an honor to return to it.


Goblin Chariot (Creature — Goblin, , John Howe, Common)

Haste (This creature may attack and the turn it comes under your control.) 2/2
The hardest part of his training is learning not to eat the boar.


Goblin Digging Team (Creature — Goblin, , Ben Thompson, Common)

, Sacrifice Goblin Digging Team: Destroy target Wall. 1/1
"Dig. Dig. Dig. Dig. Dig. Dig. Die!" —Goblin chant


Goblin Elite Infantry (Creature — Goblin, , Daren Bader, Common)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
We're elite. You're not. —Infantry motto


Goblin Gardener (Creature — Goblin, , Jerry Tiritilli, Common)

When Goblin Gardener is put into a graveyard from play, destroy target land. 2/1
Years of attempts have brought the goblins no closer to growing a sausage tree.


Goblin Glider (Creature — Goblin, , Patrick Faricy, Uncommon)

Flying.
Goblin Glider can't block. 1/1
"What's got two arms, one wing, and no brains?" —Ghitu riddle


Goblin King (Creature — Lord, , Ron Spears, Rare)

All Goblins get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a mountain.) 2/2
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . .


Goblin Matron (Creature — Goblin, , Dan Frazier, Uncommon)

When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library. 1/1


Goblin Raider (Creature — Goblin, , Arnie Swekel, Common)

Goblin Raider can't block. 2/2
He's smart for a goblin. He can do two things: hit and run.


Goblin Spelunkers (Creature — Goblin, , Matt Cavotta, Common)

Mountainwalk (This creature is unblockable as long as defending player controls a mountain.) 2/2
Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.


Goblin War Drums (Enchantment, , Peter Bollinger, Uncommon)

Each creature you control can't be blocked except by two or more creatures.
The goblin idea of music is to hit something with a stick.


Granite Grip (Enchant Creature, , Ray Lago, Common)

Enchanted creature gets +1/+0 for each mountain you control.
"Let me introduce you to Rocky."


Hill Giant (Creature — Giant, , Orizio Daniele, Common)

3/3
Hill giants are mostly just big. Of course, that does count for a lot.


Impatience (Enchantment, , Kunio Hagio, Rare)

At the end of each player's turn, if that player didn't play a spell that turn, Impatience deals 2 damage to him or her.
"I'm going to count to three. Three."


Inferno (Instant, , Don Hazeltine, Rare)

Inferno deals 6 damage to each creature and each player.
"Some have said there is no subtletly to destruction. You know what? They're dead." —Wandering mage


Lava Axe (Sorcery, , Ray Lago, Common)

Lava Axe deals 5 damage to target player.
"Catch!"


Lightning Blast (Instant, , Ron Spencer, Common)

Lightning Blast deals 4 damage to target creature or player.
"I'll climb down soon. Don't worry, it's just a thundersto—" —Former elvish scout


Mana Clash (Sorcery, , Larry Elmore, Rare)

You and target opponent each flip a coin. Mana Clash deals 1 to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.


Ogre Taskmaster (Creature — Ogre, , Jeff Easley, Uncommon)

Ogre Taskmaster can't block. 4/3
Ogres learn how to smash stuff even before they learn how to walk.


Okk (Creature — Goblin, , Peter Bollinger, Rare)

Okk can't attack unless a creature with greater power also attacks.
Okk can't block unless a creature with greater power also blocks. 4/4


Orcish Artillery (Creature — Orc, , Dan Frazier, Uncommon)

: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. 1/3
"Ready . . . aim . . . fire!"
"Ow!"


Orcish Oriflamme (Enchantment, , Ben Thompson, Uncommon)

Attacking creatures you control get +1/+0.


Pillage (Sorcery, , Bradley Williams, Uncommon)

Destroy target artifact or land. It can't be regenerated.
"Burn their homes. Salt their lands. Nothing survives." —The Western Paladin


Pygmy Pyrosaur (Creature — Lizard, , Dan Frazier, Common)

Pygmy Pyrosaur can't block.
: Pygmy Pyrosaur gets +1/+0 until end of turn. 1/1
Do not judge a lizard by its size. —Ghitu proverb


Pyroclasm (Sorcery, , Monte Michael Moore, Uncommon)

Pyroclasm deals 2 damage to each creature.
"When the air burns, only death breathes deep." —Bogardan mage


Pyrotechnics (Sorcery, , John Avon, Uncommon)

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.
"Who says lightning never strikes twice?" —Storm shaman


Raging Goblin (Creature — Goblin, , Peter Bollinger, Common)

Haste (This creature may attack and the turn it comes under your control.) 1/1
He raged at the world, at his family, at his life. But mostly he just raged.


Reckless Embermage (Creature — Wizard, , Bob Petillo, Rare)

: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. 2/2
Those who play with fire are bound to get burned.


Reflexes (Enchant Creature, , Donato Giancola, Common)

Enchanted creature has first strike.
"Be as fast as lightning, and you will be just as deadly." —Combat trainer


Relentless Assault (Sorcery, , Greg & Tim Hildebrandt, Rare)

Untap all creatures that attacked this turn. You get an additional combat phase followed by an additional main phase this turn.
"Mercy? Mercy is for the playground, not the battleground."


Sabretooth Tiger (Creature — Cat, , Monte Michael Moore, Common)

First strike. 2/1
"Here, kitty kitty. Here, kitty kitty. Aaaaugh!"


Seismic Assault (Enchantment, , Greg Staples, Rare)

Discard a land card from your hand: Seismic Assault deals 2 damage to target creature or player.
Earth arms itself with fire.


Shatter (Instant, , Michael Koelsch, Common)

Destroy target artifact.


Shivan Dragon (Creature — Dragon, , Donato Giancola, Rare)

Flying.
: Shivan Dragon gets +1/+0 until end of turn. 5/5
The undisputed master of the mountains of Shiv.


Shock (Instant, , Mike Sass, Common)

Shock deals 2 damage to target creature or player.


Spitting Earth (Sorcery, , Michael Koelsch, Common)

Spitting Earth deals damage equal to the number of mountains you control to target creature.
"We were ready for an attack from the front, sides, or back—but the mage hit us from below." —Veteran soldier


Stone Rain (Sorcery, , Tony Szczudlo, Common)

Destroy target land.


Storm Shaman (Creature — Cleric, , D. J. Cleland-Hura, Uncommon)

: Storm Shaman gets +1/+0 until end of turn. 0/4
She speaks with the voice of the winds, and the earth trembles.


Sudden Impact (Instant, , Greg & Tim Hildebrandt, Uncommon)

Sudden Impact deals damage equal to the number of cards in target player's hand to that player.
Caught red-handed.


Trained Orgg (Creature — Beast, , Alex Horley, Rare)

6/6
"That arm's for bashin'. That one's for smashin'. That one's for scratchin'. And that one . . . I don't know what that one's for." —Orgg trainer


Tremor (Sorcery, , Michael Koelsch, Common)

Tremor deals 1 damage to each creature without flying.
Where do you run when the earth becomes your enemy?


Volcanic Hammer (Sorcery, , Ben Thompson, Common)

Volcanic Hammer deals 3 damage to target creature or player.
Fire finds its form in the heat of the forge.


Wall of Fire (Creature — Wall, , Ron Spencer, Uncommon)

(Walls can't attack.)
: Wall of Fire gets +1/+0 until end of turn. 0/5
The erupting flames work as both barrier and weapon.


Wildfire (Sorcery, , Ron Spencer, Rare)

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Fire is always at the top of the food chain, and it has a big appetite.


Angelic Page (Creature — Spirit, , Marc Fishman, Common)

Flying.
: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1
If only every message were as perfect as its messenger.


Ardent Militia (Creature — Soldier, , Paolo Parente, Uncommon)

Attacking doesn't cause Ardent Militia to tap. 2/5
Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.


Blessed Reversal (Instant, , Christopher Moeller, Rare)

You gain 3 life for each creature attacking you.
"A battle's outcome is never certain." —The Southern Paladin


Breath of Life (Sorcery, , Roger Raupp, Uncommon)

Return target creature card from your graveyard to play.
"Nothing can stop the power of life—not even death." —Onean cleric


Castle (Enchantment, , Edward P. Beard, Jr., Uncommon)

Untapped creatures you control get +0/+2.
". . . Our castle's strength
Will laugh a siege to scorn." —William Shakespeare,
Macbeth


Circle of Protection: Black (Enchantment, , Mark Romanoski, Common)

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.


Circle of Protection: Blue (Enchantment, , Greg & Tim Hildebrandt, Common)

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.


Circle of Protection: Green (Enchantment, , Alan Pollack, Common)

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.


Circle of Protection: Red (Enchantment, , Gary Ruddell, Common)

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.


Circle of Protection: White (Enchantment, , Gary Ruddell, Common)

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.


Cloudchaster Eagle (Creature — Bird, , Aaron Boyd, Common)

Flying.
When Cloudchaser Eagle comes into play, destroy target enchantment. 2/2
Most eagles hunt small animals. The cloudchasers hunt magic.


Crossbow Infantry (Creature — Soldier, , James Bernardin, Common)

: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1
Twang. You're dead.


Disenchant (Instant, , Andrew Goldhawk, Common)

Destroy target artifact or enchantment.


Eager Cadet (Creature — Soldier, , Greg & Tim Hildebrandt, Common)

1/1
"Training? Seeing my crops burnt to cinders was all the 'training' I needed."


Elite Archers (Creature — Soldier, , Dan Frazier, Common)

: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3
They fletch their arrows with the feathers of angels.


Gerrard's Wisdom (Sorcery, , Donato Giancola, Uncommon)

You gain 2 life for each card in your hand.
A picture is worth a thousand swords.


Glorious Anthem (Enchantment, , Terese Nielsen, Rare)

Creatures you control get +1/+1.
"North and South meet and angels sing. Voices resound with a righteous ring." —"The Ballad of the Paladins"


Healing Salve (Instant, , Greg & Tim Hildebrandt, Common)

Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.


Heavy Ballista (Creature — Soldier, , Brian Snöddy, Uncommon)

: Heavy Ballista deals 2 damage to target attacking or blocking creature. 2/3
"Soldiers wear down and enemies collapse—but the ballista never tires." —Ballista captain


Holy Strength (Enchant Creature, , Scott M. Fischer, Common)

Enchanted creature gets +1/+2.


Honor Guard (Creature — Soldier, , Mark Zug, Common)

: Honor Guard gets +0/+1 until end of turn. 1/1
The strength of one. The courage of ten.


Intrepid Hero (Creature — Soldier, , Mike Ploog, Rare)

: Destroy target creature with power 4 or greater. 1/1


Kjeldoran Royal Guard (Creature — Soldier, , Carl Critchlow, Rare)

: All combat damage that unblocked creatures would deal to you this turn is dealt to Kjeldoran Royal Guard instead. 2/5
Honorable in battle, generous in death. —Motto of the Kjeldoran Royal Guard


Knight Errant (Creature — Knight, , Matthew D. Wilson, Common)

2/2
Knights are quick to pledge their loyalty and even quicker to charge into battle.


Knighthood (Enchantment, , Greg & Tim Hildebrandt, Uncommon)

Creatures you control have first strike.
Kings don't make knights. Actions do.


Longbow Archer (Creature — Soldier, , Ray Lago, Uncommon)

First strike.
Longbow Archer may block as though it had flying. 2/2
Some say they have the blood of hawks running through their veins.


Master Healer (Creature — Cleric, , Greg & Tim Hildebrandt, Rare)

: Prevent tbe next 4 damage that would be dealt to target creature or player this turn. 1/4
Her heart holds the pain of every soldier she's ever healed.


Northern Paladin (Creature — Knight, , Carl Critchlow, Rare)

, : Destroy target black permanent. 3/3
"How smooth his face, how sure his thoughts. I look forward to breaking his mighty will." —The Eastern Paladin


Pacifism (Enchant Creature, , Eric Peterson, Common)

Enchanted creature can't attack or block.
Without warriors there can be no war.


Pariah (Enchant Creature, , Scott M. Fischer, Rare)

All damage that would be dealt to you is dealt to enchanted creature instead.
A valiant knight's life has no meaning without honor.


Purify (Sorcery, , Doug Chaffee, Rare)

Destroy all artifacts and enchantments.
"We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts." —The Northern Paladin


Razorfoot Griffin (Creature — Griffin, , Pete Venters, Common)

Flying, first strike. 2/2
Like a meteor, it strikes from above without warning. Unlike a meteor, it then carries you off and eats you.


Reprisal (Instant, , Ciruelo, Uncommon)

Destroy target creature with power 4 or greater. It can't be regenerated.
"Fear this no more!"


Reverse Damage (Instant, , Eric Peterson, Rare)

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain that much life.
"Weapons usually bring death. Today, mine will bring life."


Rolling Stones (Enchantment, , Don Hazeltine, Rare)

Walls may attack as though they weren't Walls.
"We spent three weeks trying to knock that wall down. Now it's knocking us down." —Onean sergeant


Sacred Ground (Enchantment, , Gary Ruddell, Rare)

Whenever a spell or ability an opponent controls puts a land into your graveyard from play, return that land to play.
The land will never betray those who gave their lives for it.


Sacred Nectar (Sorcery, , Dana Knutson, Common)

You gain 4 life.
"For he on honey-dew hath fed,
And drunk the milk of Paradise." —Samuel Taylor Coleridge, "Kubla Khan"


Samite Healer (Creature — Cleric, , Anson Maddocks, Common)

: Prevent the next 1 damage that would be dealt to target creature or player this turn. 1/1
Why does a Samite heal? You might as well ask why a bird flies.


Sanctimony (Enchantment, , Patrick Faricy, Uncommon)

Whenever an opponent taps a mountain for mana, you may gain 1 life.
"The peasants labor for my profit. I approve."


Seasoned Marshal (Creature — Soldier, , Edward P. Beard, Jr., Uncommon)

Whenever Seasoned Marshal attacks, you may tap target creature. 2/2
He reads the battlefield like a map, always seeking the shortest route to victory.


Serra Advocate (Creature — Angel, , Matthew D. Wilson, Uncommon)

Flying.
: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
An angel's blessing prepares a soldier for war better than a thousand military drills.


Serra Angel (Creature — Angel, , Mark Zug, Rare)

Flying.
Attacking doesn't cause Serra Angel to tap. 4/4
Her sword sings more beautifully than any choir.


Serra's Embrace (Enchant Creature, , Ciruelo, Uncommon)

Enchanted creature gets +2/+2, has flying, and attacking doesn't cause it to tap.
"With one breath, the newborn angel took to the air . . . and the world sighed." —The Book of Serra


Shield Wall (Instant, , Adam Rex, Common)

Creatures you control get +0/+2 until end of turn.
"If not for the wizard, we'd all be dead now. 'Course, it was him that started all this in the first place." —Onean veteran


Skyshroud Falcon (Creature — Bird, , Anson Maddocks, Common)

Flying.
Attacking doesn't cause Skyshroud Falcon to tap. 1/1
The earliest mystics believed that the falcon slit the sky to let the light break through.


Southern Paladin (Creature — Knight, , Greg Staples, Rare)

, : Destroy target red permanent. 3/3
"How can anyone fight so much yet enjoy it so little?" —The Western Paladin


Spirit Link (Enchant Creature, , Daren Bader, Uncommon)

Whenever enchanted creature deals damage, you gain that much life.
The noble paladins draw strength from the courage of others.


Standing Troops (Creature — Soldier, , Gary Ruddell, Common)

Attacking doesn't cause Standing Troops to tap. 1/4
They fight so closely together a mouse couldn't slip past their guard.


Starlight (Sorcery, , Brian Despain, Uncommon)

You gain 3 life for each black creature target opponent controls.
"Even in the darkest night
Stars and angels still shine bright." —Onean children's rhyme


Staunch Defenders (Creature — Soldier, , Tristan Elwell, Uncommon)

When Staunch Defenders comes into play, you gain 4 life. 3/4
"The key to winning any fight is simply staying alive." —The Southern Paladin


Sunweb (Creature — Wall, , Greg Staples, Rare)

(Walls can't attack.)
Flying.
Sunweb can't block creatures with power 2 or less. 5/6
Sometimes the wings of fallen dragons refuse to give up the sky.


Sustainer of the Realm (Creature — Angel, , Mark Zug, Uncommon)

Flying.
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. 2/3
You may break her shield, but you'll never break her spirit.


Venerable Monk (Creature — Cleric, , Mark Brill, Common)

When Venerable Monk comes into play, you gain 2 life. 2/2
"I rely not so much on the wisdom of age as on the overconfidence of youth."


Vengeance (Sorcery, , Paolo Parente, Uncommon)

Destroy target tapped creature.
"It is the duty of the strong to oppose any who threaten the weak." —The Southern Paladin


Wall of Swords (Creature — Wall, , Hannibal King, Uncommon)

(Walls can't attack.)
Flying. 3/5
Sharper than wind, lighter than air.


Worship (Enchantment, , rk post, Rare)

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
"Believe in the ideal, not the idol." —Serra


Wrath of God (Sorcery, , Kev Walker, Rare)

Destroy all creatures. They can't be regenerated.


Adarkar Wastes (Land, John Avon, Rare)

: Add one colorless mana to your mana pool.
: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.


Brushland (Land, Scott Bailey, Rare)

: Add one colorless mana to your mana pool.
: Add or to your mana pool. Brushland deals 1 damage to you.


City of Brass (Land, Ron Walotsky, Rare)

Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color to your mana pool.


Forest (Land, D. J. Cleland-Hura, Rob Alexander, John Avon, John Avon, Land 4)


Island (Land, Scott Bailey, Rob Alexander, John Avon, Tony Szczudlo, Land 4)


Karplusan Forest (Land, Scott Bailey, Rare)

: Add one colorless mana to your mana pool.
: Add or to your mana pool. Karplusan Forest deals 1 damage to you.


Mountain (Land, D. J. Cleland-Hura, Rob Alexander, Rob Alexander, John Avon, Land 4)


Plains (Land, Scott Bailey, Rob Alexander, Rob Alexander, John Avon, Land 4)


Sulfurous Springs (Land, Rob Alexander, Rare)

: Add one colorless mana to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.


Swamp (Land, D. J. Cleland-Hura, Rob Alexander, Larry Elmore, Tony Szczudlo, Land 4)


Underground River (Land, Andrew Goldhawk, Rare)

: Add one colorless mana to your mana pool.
: Add or to your mana pool. Underground River deals 1 damage to you.


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