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Magic the Gathering Singles
Magic the Gathering Singles
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Card Sets - Revised Edition


Aladdin's Lamp (Artifact, , Mark Tedin, Rare)

, , Skip drawing a card: Draw X cards. X cannot be 0. Shuffle all but one of those cards and put them on the bottom of your library.


Aladdin's Ring (Artifact, , Dan Frazier, Rare)

, : Aladdin's Ring deals 4 damage to target creature or player.


Ankh of Mishra (Artifact, , Amy Weber, Rare)

Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.


Armageddon Clock (Artifact, , Amy Weber, Rare)

At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the end of your upkeep, Armageddon Clock deals 1 damage to each player for each doom counter on it.
During any upkeep, any player may pay to remove a doom counter from Armageddon Clock.


Basalt Monolith (Artifact, , Jesper Myrfors, Uncommon)

Basalt Monolith does not untap during your untap phase.
: Untap Basalt Monolith at end of phase. Use this ability only if Basalt Monolith is tapped.
: Add three colorless mana to your mana pool. Play this ability as a mana source. You cannot spend this mana on any ability of any Basalt Monolith.


Black Vise (Artifact, , Richard Thomas, Uncommon)

At the end of target opponent's upkeep, Black Vise deals 1 damage to that player for each card in his or her hand in excess of four.


Bottle of Suleiman (Artifact, , Jesper Myrfors, Rare)

, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. Otherwise, put a Djinn token into play. Treat this token as a 5/5 artifact creature with flying.


Brass Man (Artifact Creature, , Christopher Rush, Uncommon)

Brass Man does not untap during your untap phase.
: Untap Brass Man. Use this ability only once during your upkeep. 1/3


Celestial Prism (Artifact, , Amy Weber, Uncommon)

, : Add one mana of any color to your mana pool. Play this ability as a mana source.


Clockwork Beast (Artifact Creature, , Drew Tucker, Rare)

When Clockwork Beast comes into play, put seven +1/+0 counters on it.
At the end of any combat in which Clockwork Beast attacked or blocked, remove one of these counters.
, : Put X +1/+0 counters on Clockwork Beast. You may have no more than seven of these counters on Clockwork Beast. Use this ability only during your upkeep. 0/4


Conservator (Artifact, , Amy Weber, Uncommon)

, : Prevent up to 2 damage to you.


Crystal Rod (Artifact, , Amy Weber, Uncommon)

: Gain 1 life. Use this ability only when a blue spell is successfully cast and only once for each such spell.


Dancing Scimitar (Artifact Creature, , Anson Maddocks, Rare)

Flying. 1/5
Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults.


Dingus Egg (Artifact, , Dan Frazier, Rare)

Whenever any land is put into any graveyard from play, Dingus Egg deals 2 damage to that land's controller.


Disrupting Scepter (Artifact, , Dan Frazier, Rare)

, : Target player chooses and discards a card. Use this ability only during your turn.


Dragon Engine (Artifact Creature, , Anson Maddocks, Rare)

: Dragon Engine gets +1/+0 until end of turn. 1/3
Those who believed the city of Kroog would never fall to Mishra's forces severly underestimated the might of his war machines.


Ebony Horse (Artifact, , Dameon Willich, Rare)

, : Untap target attacking creature you control. That creature neither deals nor receives combat damage this turn.


Flying Carpet (Artifact, , Mark Tedin, Rare)

, : Target creature gains flying until end of turn. If that creature is put into any graveyard this turn, sacrifice Flying Carpet.


Glasses of Urza (Artifact, , Douglas Shuler, Uncommon)

: Look at target player's hand.


Helm of Chatzuk (Artifact, , Mark Tedin, Rare)

, : Target creature gains banding until end of turn.


The Hive (Artifact, , Sandra Everingham, Rare)

, : Put a Wasp token into play. Treat this token as a 1/1 artifact creature with flying.


Howling Mine (Artifact, , Mark Poole, Rare)

During each player's draw phase, that player draws an additional card.


Iron Star (Artifact, , Dan Frazier, Uncommon)

: Gain 1 life. Use this ability only when a red spell is successfully cast and only once for each such spell.


Ivory Cup (Artifact, , Anson Maddocks, Uncommon)

: Gain 1 life. Use this ability only when a white spell is successfully cast and only once for each such spell.


Ivory Tower (Artifact, , Margaret Organ-Keen, Rare)

At the beginning of your upkeep, gain 1 life for each card in your hand in excess of four.
Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.


Jade Monolith (Artifact, , Anson Maddocks, Rare)

: Redirect all damage from any creature to yourself. (Treat further damage from that source normally.)


Jandor's Ring (Artifact, , Dan Frazier, Rare)

, , Discard a card you just drew: Draw a card.


Jandor's Saddlebags (Artifact, , Dameon Willich, Rare)

, : Untap target creature.
Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods.


Jayemdae Tome (Artifact, , Mark Tedin, Rare)

, : Draw a card.


Juggernaut (Artifact Creature, , Dan Frazier, Uncommon)

Juggernaut cannot be blocked by Walls.
Each turn, Juggernaut attacks if able. 5/3
We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance.


Kormus Bell (Artifact, , Christopher Rush, Rare)

All swamps are 1/1 creatures. (These creatures still count as lands.)


Library of Leng (Artifact, , Daniel Gelon, Uncommon)

Skip your discard phase.
Whenever you are forced to discard a card, you may put that card on top of your library.


Living Wall (Artifact Creature, , Anson Maddocks, Uncommon)

Living Wall counts as a Wall. (Walls cannot attack.)
: Regenerate Living Wall. 0/6
Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.


Mana Vault (Artifact, , Mark Tedin, Rare)

Mana Vault does not untap during your untap phase.
At the end of your upkeep, if Mana Vault is tapped, it deals 1 damage to you.
: Untap Mana Vault at end of upkeep. Use this ability only during your upkeep.
: Add three colorless mana to your mana vault. Play this ability as a mana source.


Meekstone (Artifact, , Quinton Hoover, Rare)

Creatures with power 3 or greater do not untap during their controllers' untap phases.


Millstone (Artifact, , Kaja Foglio, Rare)

, : Put the top two cards of target player's library into his or her graveyard.
More than one mage was driven insane by the sound of the Millstone relentlessly grinding away.


Mishra's War Machine (Artifact, , Amy Weber, Rare)

Banding. During your upkeep, choose and discard a card, or tap Mishra's War Machine and it deals 3 damage to you. 5/5


Nevinyrral's Disk (Artifact, , Mark Tedin, Rare)

Nevinyrral's Disk comes into play tapped.
, : Destroy all artifacts, creatures, and enchantments.


Obsianus Golem (Artifact Creature, , Jesper Myrfors, Uncommon)

4/6
"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . ." —Song of the Artificer


Onulet (Artifact Creature, , Anson Maddocks, Rare)

If Onulet is put into any graveyard from play, gain 2 life. 2/2


Ornithopter (Artifact Creature, , Amy Weber, Uncommon)

Flying. 0/2
Many scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia.


Primal Clay (Artifact Creature, , Kaja Foglio, Rare)

When you play Primal Clay, choose one — Primal Clay is a 2/2 artifact creature with flying; or Primal Clay is a 3/3 artifact creature; or Primal Clay is a 1/6 artifact creature that counts as a Wall. (Walls cannot attack.) */*


The Rack (Artifact, , Richard Thomas, Uncommon)

At the end of target opponent's upkeep, The Rack deals 1 damage to that player for each card in his or her hand fewer than three.
Invented in Mishra's earlier days, the Rack was once his most feared creation.


Rocket Launcher (Artifact, , Pete Venters, Rare)

: Rocket Launcher deals 1 damage to target creature or player. At end of turn, sacrifice Rocket Launcher. You cannot use this ability if Rocket Launcher has summoning sickness.
What these devices lacked in subtlety, they made up in strength.


Rod of Ruin (Artifact, , Christopher Rush, Uncommon)

, : Rod of Ruin deals 1 damage to target creature or player.


Sol Ring (Artifact, , Mark Tedin, Uncommon)

: Add two colorless mana to your mana pool. Play this ability as a mana source.


Soul Net (Artifact, , Dameon Willich, Uncommon)

: Gain 1 life. Use this ability only when a creature is put into any graveyard from play and only once for each such creature.


Sunglasses of Urza (Artifact, , Dan Frazier, Rare)

You may spend white mana as though it were red.


Throne of Bone (Artifact, , Anson Maddocks, Uncommon)

: Gain 1 life. Use this ability only when a black spell is successfully cast and only once for each such spell.


Winter Orb (Artifact, , Mark Tedin, Rare)

Players cannot untap more than one land during their untap phases.


Wooden Sphere (Artifact, , Mark Tedin, Uncommon)

: Gain 1 life. Use this ability only when a green spell is successfully cast and only once for each such spell.


Animate Dead (Enchantment, , Anson Maddocks, Uncommon)

When you play Animate Dead, choose target creature card in any graveyard.
When Animate Dead comes into play, put that creature into play and Animate Dead becomes a creature enchantment that targets the creature. Enchanted creature gets -1/-0. If Animate Dead leaves play, destroy the creature. The creature cannot be regenerated this turn.


Bad Moon (Enchantment, , Jesper Myrfors, Rare)

All black creatures get +1/+1.


Black Knight (Summon Knight, , Jeff A. Menges, Uncommon)

First strike, protection from white. 2/2
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.


Bog Wraith (Summon Wraith, , Jeff A. Menges, Uncommon)

Swampwalk (If defending player controls a swamp, this creature is unblockable.) 3/3
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.


Contract from Below (Sorcery, , Douglas Shuler, Rare)

Remove Contract from Below from your deck before playing if not playing for ante.
Discard your hand, then put the top card of your library into your ante, then draw seven cards.


Cursed Land (Enchant Land, , Jesper Myrfors, Uncommon)

During the upkeep of enchanted land's controller, Cursed Land deals 1 damage to him or her.


Dark Ritual (Mana Source, , Sandra Everingham, Common)

Add to your mana pool.


Darkpact (Sorcery, , Quinton Hoover, Rare)

Remove Darkpact from your deck before playing if not playing for ante.
If there is at least one card in your library, exchange all cards in any ante with the top card of your library.


Deathgrip (Enchantment, , Anson Maddocks, Uncommon)

: Counter target green spell. Play this ability as an interrupt.


Deathlace (Interrupt, , Sandra Everingham, Rare)

Target permanent or spell becomes black permanently. (If this spell targets a permanent, play it as an instant.)


Demonic Attorney (Sorcery, , Daniel Gelon, Rare)

Remove Demonic Attorney from your deck before playing if not playing for ante.
You and target opponent each ante an additional card.


Demonic Hordes (Summon Demons, , Jesper Myrfors, Rare)

During your upkeep, pay or tap Demonic Hordes and sacrifice a land of target opponent's choice.
: Destroy target land. 5/5
Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.


Demonic Tutor (Sorcery, , Douglas Shuler, Uncommon)

Search your library for any card and put that card into your hand. Shuffle your library afterwards.


Drain Life (Sorcery, , Douglas Shuler, Common)

: Drain Life deals X damage to target creature or player. Spend only black mana in this way. Gain 1 life for each 1 damage dealt, but not more than the toughness of the creature or the life total of the player Drain Life damages.


Drudge Skeletons (Summon Skeletons, , Sandra Everingham, Common)

: Regenerate Drudge Skeletons. 1/1
Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls.


El-Hajj (Summon El-HajjÂ, , Dameon Willich, Rare)

Whenever El-Hajj damages a creature or player, gain 1 life for each 1 damage dealt, but not more than the toughness of the creature or the life total of the player El-Hajj damages. 1/1


Erg Raiders (Summon Raiders, , Dameon Willich, Common)

At the end of your turn, Erg Raiders deals 2 damage to you if it did not attack this turn. Ignore this effect if Erg Raiders has summoning sickness. 2/3


Evil Presence (Enchant Land, , Sandra Everingham, Uncommon)

Enchanted land is a swamp.


Fear (Enchant Creature, , Mark Poole, Common)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)


Frozen Shade (Summon Shade, , Douglas Shuler, Common)

: Frozen Shade gets +1/+1 until end of turn. 0/1
"There are some qualities, some incorporate things,
That have a double life, which thus is made
A type of twin entity which springs
From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence"


Gloom (Enchantment, , Dan Frazier, Uncommon)

White spells cost an additional to play.
Abilities requiring an activation cost of white enchantments cost an additional to play.


Howl from Beyond (Instant, , Mark Poole, Common)

Target creature gets +X/+0 until end of turn.


Hypnotic Specter (Summon Specter, , Douglas Shuler, Uncommon)

Flying. If Hypnotic Specter damages any opponent, that player discards a card at random. 2/2
". . . There was no trace
Of aught on that illumined face . . . ." —Samuel Coleridge, "Phantom"


Lord of the Pit (Summon Demon, , Mark Tedin, Rare)

Flying, trample. During your upkeep, sacrifice a creature other than Lord of the Pit. If you cannot, Lord of the Pit deals 7 damage to you. 7/7


Mind Twist (Sorcery, , Julie Baroh, Rare)

Target player discards X cards at random.


Nether Shadow (Summon Shadow, , Christopher Rush, Rare)

Nether Shadow is unaffected by summoning sickness.
At the end of your upkeep, if Nether Shadow is in your graveyard with at least three creatures above it, you may put Nether Shadow into play. 1/1


Nettling Imp (Summon Imp, , Quinton Hoover, Uncommon)

: Target non-Wall creature without summoning sickness than any opponent controls attacks this turn if able. At end of turn, destroy that creature if it did not attack. Use this ability only during that player's turn and only before combat. 1/1


Nightmare (Summon Nightmare, , Melissa Benson, Rare)

Flying. Nightmare has power and toughness each equal to the number of swamps you control. */*
The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength.


Paralyze (Enchant Creature, , Anson Maddocks, Common)

When Paralyze comes into play, tap enchanted creature.
Enchanted creature does not untap during its controller's untap phase. That player may pay an additional during his or her upkeep to untap it.


Pestilence (Enchantment, , Jesper Myrfors, Common)

At the end of any turn, if there are no creatures in play, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and player.


Plague Rats (Summon Rats, , Anson Maddocks, Common)

Plague Rats has power and toughness each equal to the number of Plague Rats in play. */*
During the dark times, the rats seemed to grow even stronger.


Raise Dead (Sorcery, , Jeff A. Menges, Common)

Return target creature card from your graveyard to your hand.


Royal Assassin (Summon Assassin, , Tom Wänerstand, Rare)

: Destroy target tapped creature. 1/1
Trained in the arts of stealth, the Royal Assassins choose their victims carefully, relying on timing and precision rather than brute force.


Sacrifice (Mana Source, , Dan Frazier, Uncommon)

Sacrifice a creature: Add to your mana pool an amount of black mana equal to that creature's total casting cost.


Scathe Zombies (Summon Zombies, , Jesper Myrfors, Common)

2/2
"They groaned, they stirred, they all uprose,
Nor spake, nor moved their eyes;
It had been strange, even in a dream,
To have seen those dead men rise." —Samuel Coleridge, "The Rime of the Ancient Mariner"


Scavenging Ghoul (Summon Ghoul, , Jeff A. Menges, Uncommon)

At the end of any turn, put a corpse counter on Scavenging Ghoul for each creature put into any graveyard from play during that turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. 2/2


Sengir Vampire (Summon Vampire, , Anson Maddocks, Uncommon)

Flying. Whenever any creature Sengir Vampire damaged this turn is put into any graveyard, put a +1/+1 counter on Sengir Vampire. 4/4


Simulacrum (Instant, , Mark Poole, Uncommon)

All damage dealt to you so far this turn is retroactively redirected to target creature you control.


Sorceress Queen (Summon Sorceress, , Kaja Foglio, Rare)

: Target creature other than Sorceress Queen is 0/2 until end of turn. 1/1


Terror (Instant, , Ron Spencer, Common)

Destroy target nonartifact, nonblack creature. That creature cannot be regenerated this turn.


Unholy Strength (Enchant Creature, , Douglas Shuler, Common)

Enchanted creature gets +2/+1.


Wall of Bone (Summon Wall, , Anson Maddocks, Uncommon)

(Walls cannot attack.)
: Regenerate Wall of Bone. 1/4
The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle.


Warp Artifact (Enchant Artifact, , Amy Weber, Rare)

During the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to him or her.


Weakness (Enchant Creature, , Douglas Shuler, Common)

Enchanted creature gets -2/-1.


Will-O'-The-Wisp (Summon Will-O'-The-Wisp, , Jesper Myrfors, Rare)

Flying. : Regenerate Will-O'-The-Wisp. 0/1
"About, about in reel and rout
The death-fires danced at night;
The water, like a witch's oils,
Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner"


Zombie Master (Summon Lord, , Jeff A. Menges, Rare)

All Zombies gain ": Regenerate this creature" and swampwalk. (If defending player controls a swamp, this creature is unblockable.) 2/3
They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him.


Air Elemental (Summon Elemental, , Richard Thomas, Uncommon)

Flying. 4/4
These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.


Animate Artifact (Enchant Artifact, , Douglas Shuler, Uncommon)

Enchanted noncreature artifact is an artifact creature with power and toughness each equal to its total casting cost. (That artifact retains all its abilities.)


Blue Elemental Blast (Interrupt, , Richard Thomas, Common)

Counter target red spell or destroy target red permanent. (If this spell targets a permanent, play it as an instant.)


Braingeyser (Sorcery, , Mark Tedin, Rare)

Target player draws X cards.


Clone (Summon Clone, , Julie Baroh, Uncommon)

Clone comes into play as a copy of target creature card or creature token. */*


Control Magic (Enchant Creature, , Dameon Willich, Uncommon)

Gain control of enchanted creature.


Copy Artifact (Enchantment, , Amy Weber, Rare)

Copy Artifact comes into play as a copy of target artifact card or artifact token but still counts as a global enchantment.


Counterspell (Interrupt, , Mark Poole, Uncommon)

Counter target spell.


Creature Bond (Enchant Creature, , Anson Maddocks, Common)

If enchanted creature is put into any graveyard, Creature Bond deals to that creature's controller damage equal to the creature's toughness.


Drain Power (Sorcery, , Douglas Shuler, Rare)

Target player draws all mana from all lands he or she controls. Put all mana from that player's mana pool into yours.


Energy Flux (Enchantment, , Kaja Foglio, Uncommon)

Each artifact gains "During your upkeep, pay or sacrifice this artifact."


Feedback (Enchant Enchantment, , Quinton Hoover, Uncommon)

During the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to him or her.


Flight (Enchant Creature, , Anson Maddocks, Common)

Enchanted creature gains flying.


Hurkyl's Recall (Instant, , NéNé Thomas, Rare)

Return to target player's hand all artifacts in play he or she owns.
This spell, like many attributed to Drafna, was actually the work of his wife and former student, Hurkyl.


Island Fish Jasconius (Summon Island Fish, , Jesper Myrfors, Rare)

Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, sacrifice this creature.)
Island Fish Jasconius does not untap during your untap phase.
: Untap Island Fish Jasconius. Use this ability only during your upkeep. 6/8


Jump (Instant, , Mark Poole, Common)

Target creature gains flying until end of turn.


Lifetap (Enchantment, , Anson Maddocks, Uncommon)

Whenever any forest target opponent controls becomes tapped, gain 1 life.


Lord of Atlantis (Summon Lord, , Melissa Benson, Rare)

All Merfolk get +1/+1 and gain islandwalk. (If defending player controls an island, this creature is unblockable.) 2/2
A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.


Magical Hack (Interrupt, , Julie Baroh, Rare)

Permanently change the text of target permanent or spell by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." If this spell targets a permanent, play it as an instant.)


Mahamoti Djinn (Summon Djinn, , Dan Frazier, Rare)

Flying. 5/6
Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.


Mana Short (Instant, , Dameon Willich, Rare)

Tap all lands target player controls. That player loses all mana in his or her mana pool.


Merfolk of the Pearl Trident (Summon Merfolk, , Jeff A. Menges, Common)

1/1
Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier.


Phantasmal Forces (Summon Phantasm, , Mark Poole, Uncommon)

Flying. During your upkeep, pay or sacrifice Phantasmal Forces. 4/1
These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies.


Phantasmal Terrain (Enchant Land, , Dameon Willich, Common)

Enchanted land is a basic land type of your choice.


Phantom Monster (Summon Phantasm, , Jesper Myrfors, Uncommon)

Flying. 3/3
"While, like a ghastly rapid river,
Through the pale door,
A hideous throng rush out forever,
And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace"


Pirate Ship (Summon Ship, , Tom Wänerstand, Rare)

Islandhome. (If defending player controls no islands, this creature cannot attack. If you control no islands, sacrifice this creature.)
: Pirate Ship deals 1 damage to target creature or player. 4/3


Power Leak (Enchant Enchantment, , Drew Tucker, Common)

During the upkeep of enchanted enchantment's controller, Power Leak deals 2 damage to him or her. That player may pay up to 2 to prevent an equal amount of damage dealt to him or her by Power Leak.


Power Sink (Interrupt, , Richard Thomas, Common)

Counter target spell unless its caster pays an additional . If he or she does not, tap all mana-producing lands that player controls and remove all mana from his or her mana pool.


Prodigal Sorcerer (Summon Wizard, , Douglas Shuler, Common)

: Prodigal Sorcerer deals 1 damage to target creature or player. 1/1
Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment.


Psychic Venom (Enchant Land, , Brain Snöddy, Common)

Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.


Reconstruction (Sorcery, , Anson Maddocks, Common)

Return target artifact card from your graveyard to your hand.
Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts.


Sea Serpent (Summon Serpent, , Jeff A. Menges, Common)

Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, sacrifice this creature.) 5/5
Legend has it that Serpents used to be bigger, but how could that be?


Serendib Efreet (Summon Efreet, , Anson Maddocks, Rare)

Flying. During your upkeep, Serendib Efreet deals 1 damage to you. 3/4


Siren's Call (Instant, , Anson Maddocks, Uncommon)

Play Siren's Call only during target opponent's turn and only before combat.
All of that player's non-Wall creatures that do not have summoning sickness attack this turn if able. At end of turn, destroy each of those creatures that did not attack.


Sleight of Mind (Interrupt, , Mark Poole, Rare)

Permanently change the text of target permanent or spell by replacing all instances of one color word with another. (For example, you may change "nongreen creature" to "nonred creature." If this spell targets a permanent, play it as an instant.)


Spell Blast (Interrupt, , Brian Snöddy, Common)

Counter target spell with total casting cost equal to X.


Stasis (Enchantment, , Fay Jones, Rare)

Each player skips his or her untap phase.
During your upkeep, pay or sacrifice Stasis.


Steal Artifact (Enchant Artifact, , Amy Weber, Uncommon)

Gain control of enchanted artifact.


Thoughtlace (Interrupt, , Mark Poole, Rare)

Target permanent or spell becomes blue permanently. (If this spell targets a permanent, play it as an instant.)


Unstable Mutation (Enchanted Creature, , Douglas Shuler, Common)

Enchanted creature gets +3/+3.
During its controller's upkeep, put a -1/-1 counter on enchanted creature.


Unsummon (Instant, , Douglas Shuler, Common)

Return target creature to owner's hand.


Vesuvan Doppelganger (Summon Doppelganger, , Quinton Hoover, Rare)

Vesuvan Doppelganger comes into play as a copy of target creature card or creature token, except that it doesn't copy that creature's color, retains its activated ability, and counts as a Vesuvan Doppelganger.
: Vesuvan Doppelganger permanently becomes a copy of target creature card or creature token other than the one it is already copying. It does not copy that creature's color, retains this ability, and counts as a Doppelganger. Use this ability only during your upkeep and only once each turn. */*


Volcanic Eruption (Sorcery, , Douglas Shuler, Rare)

Destroy X target mountains. Volcanic Eruption deals 1 damage to each creature and player for each mountain put into any graveyard in this way.


Wall of Air (Summon Wall, , Richard Thomas, Uncommon)

(Walls cannot attack.)
Flying. 1/5
"This 'standing windstorm' can hold us off indefinitely? Ridiculous!"
Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.


Wall of Water (Summon Wall, , Richard Thomas, Uncommon)

(Walls cannot attack.)
: Wall of Water gets +1/+0 until end of turn. 0/5
A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.


Water Elemental (Summon Elemental, , Jeff A. Menges, Uncommon)

5/4
Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.


Aspect of Wolf (Enchant Creature, , Jeff A. Menges, Rare)

Enchanted creature gets +*/+*, where * is equal to half the number of forests you control, rounded down for power and up for toughness.


Birds of Paradise (Summon Mana Birds, , Mark Poole, Rare)

Flying.
: Add one mana of any color to your mana pool. Play this ability as a mana source. 0/1


Channel (Sorcery, , Richard Thomas, Uncommon)

Until end of turn, whenever you can play a mana source, you may spend any amount of life to add that amount of colorless mana to your mana pool.


Cockatrice (Summon Cockatrice, , Dan Frazier, Rare)

Flying. If Cockatrice blocks or is blocked by any non-Wall creature, destroy that creature at end of combat. 2/4


Craw Wurm (Summon Wurm, , Daniel Gelon, Common)

6/4
The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through trees and seems to come from all directions at once.


Crumble (Instant, , Jesper Myrfors, Uncommon)

Destroy target artifact. That artifact's controller gains life equal to its total casting cost. Creatures destroyed in this way cannot be regenerated this turn.
The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices.


Desert Twister (Sorcery, , Susan Van Camp, Uncommon)

Destroy target permanent.


Elvish Archers (Summon Elves, , Anson Maddocks, Rare)

First strike. 2/1
I tell you, there were so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"


Fastbond (Enchantment, , Mark Poole, Rare)

You may play as many lands as you wish each turn.
For each land after the first you put into play during a turn, Fastbond deals 1 damage to you.


Fog (Instant, , Jesper Myrfors, Common)

Creatures deal no combat damage this turn.


Force of Nature (Summon Force, , Douglas Shuler, Rare)

Trample. During your upkeep, pay or Force of Nature deals 8 damage to you. 8/8


Fungusaur (Summon Fungusaur, , Daniel Gelon, Rare)

At the end of any turn in which Fungusaur was damaged, put a +1/+1 counter on it. 2/2
Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth.


Gaea's Liege (Summon Gaea's Liege, , Dameon Willich, Rare)

As long as Gaea's Liege is attacking, it has power and toughness each equal to the number of forests defending player controls. Otherwise, it has power and toughness each equal to the number of forsets you control.
: Target land is a forest as long as Gaea's Liege is in play. */*


Giant Growth (Instant, , Sandra Everingham, Common)

Target creature gets +3/+3 until end of turn.


Giant Spider (Summon Spider, , Sandra Everingham, Common)

Giant Spider can block creatures with flying. 2/4
While it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web.


Grizzly Bears (Summon Bears, , Jeff A. Menges, Common)

2/2
Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.


Hurricane (Sorcery, , Dameon Willich, Uncommon)

Hurricane deals X damage to each creature with flying and each player.


Instill Energy (Enchant Creature, , Dameon Willich, Uncommon)

Enchanted creature is unaffected by summoning sickness.
: Untap enchanted creature. Use this ability only during your turn and only once each turn.


Ironroot Treefolk (Summon Treefolk, , Jesper Myrfors, Common)

3/5
The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses come to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation.


Kudzu (Enchant Land, , Mark Poole, Rare)

If enchanted land becomes tapped, destroy that land, and its controller moves Kudzu to another target land.


Ley Druid (Summon Cleric, , Sandra Everingham, Uncommon)

: Untap target land. 1/1
After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed.


Lifeforce (Enchantment, , Dameon Willich, Uncommon)

: Counter target black spell. Play this ability as an interrupt.


Lifelace (Interrupt, , Amy Weber, Rare)

Target permanent or spell becomes green permanently. (If this spell targets a permanent, play it as an instant.)


Living Artifact (Enchant Artifact, , Anson Maddocks, Rare)

For each 1 damage dealt to you, put a vitality counter on Living Artifact.
Remove a vitality counter from Living Artifact: Gain 1 life. Use this ability only during your upkeep and only once each turn.


Living Lands (Enchantment, , Jesper Myrfors, Rare)

All forests are 1/1 creatures. (These creatures still count as lands.)


Llanowar Elves (Summon Elves, , Anson Maddocks, Common)

: Add to your mana pool. Play this ability as a mana source. 1/1
Whenever the Llanowar Elves gather the fruit of their forest, they leave one plant of each type untouched, considering that nature's portion.


Lure (Enchant Creature, , Anson Maddocks, Uncommon)

All creatures able to block enchanted creature do so.


Regeneration (Enchant Creature, , Quinton Hoover, Common)

: Regenerate enchanted creature.


Regrowth (Sorcery, , Dameon Willich, Uncommon)

Return target card from your graveyard to your hand.


Scryb Sprites (Summon Faeries, , Amy Weber, Common)

Flying. 1/1
The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think then Scryb were very funny anymore.


Shanodin Dryads (Summon Nymphs, , Anson Maddocks, Common)

Forestwalk (If defending player controls a forest, this creature is unblockable.) 1/1
Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be.


Stream of Life (Sorcery, , Mark Poole, Common)

Target player gains X life.


Thicket Basilisk (Summon Basilisk, , Dan Frazier, Uncommon)

If Thicket Basilisk blocks or is blocked by any non-Wall creature, destroy that creature at end of combat. 2/4
Moss-covered statues littered the area, a macabre monument of the Basilisk's power.


Timber Wolves (Summon Wolves, , Melissa Benson, Rare)

Banding. 1/1
Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey.


Titania's Song (Enchantment, , Kerstin Kaman, Rare)

Each noncreature artifact loses its abilities and is an artifact creature with power and toughness each equal to its total casting cost. If Titania's Song leaves play, this effect continues until end of turn.


Tranquility (Sorcery, , Douglas Shuler, Common)

Destroy all enchantments.


Tsunami (Sorcery, , Richard Thomas, Uncommon)

Destroy all islands.


Verduran Enchantress (Summon Enchantress, , Kev Brockschmidt, Rare)

: Draw a card. Use this ability only when you successfully cast an enchantment spell and only once for each such spell. 0/2


Wall of Brambles (Summon Wall, , Anson Maddocks, Uncommon)

(Walls cannot attack.)
: Regenerate Wall of Brambles. 2/3
"What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken


Wall of Ice (Summon Wall, , Richard Thomas, Uncommon)

(Walls cannot attack.) 0/7
"And through the drifts the snowy cliffs
Did send a dismal sheen:
Nor shapes of men nor beasts we ken—
The ice was all between." —Samuel Coleridge, "The Rise of the Ancient Mariner"


Wall of Wood (Summon Wall, , Mark Tedin, Common)

(Walls cannot attack.) 0/3
Everybody knows that to ward off trouble, you knock on wood. But usually it's better to make a wall out of the wood and let trouble do the knocking.


Wanderlust (Enchant Creature, , Cornelius Brudi, Uncommon)

During the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to him or her.


War Mammoth (Summon Mammoth, , Jeff A. Menges, Common)

Trample. 3/3
I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters.


Web (Enchant Creature, , Rob Alexander, Rare)

Enchanted creature gets +0/+2 and can block creatures with flying.


Wild Growth (Enchant Land, , Mark Poole, Common)

Whenever enchanted land is tapped for mana, it produces an additional .


Atog (Summon Atog, , Jesper Myrfors, Common)

Sacrifice an artifact: Atog gets +2/+2 until end of turn. 1/2


Burrowing (Enchant Creature, , Mark Poole, Uncommon)

Enchanted creature gains mountainwalk. (If defending player controls a mountain, this creature is unblockable.)


Chaoslace (Interrupt, , Dameon Willich, Rare)

Target permanent or spell becomes red permanently. (If this spell targets a permanent, play it as an instant.)


Disintegrate (Sorcery, , Anson Maddocks, Common)

Disintegrate deals X damage to target creature or player. That creature cannot regenerate this turn. If the creature is dealth lethal damage this turn, remove it from the game.


Dragon Whelp (Summon Dragon, , Amy Weber, Uncommon)

Flying.
: Dragon Whelp gets +1/+0 until end of turn. If you spend or more in this way during one turn, sacrifice Dragon Whelp at end of turn. 2/3
"O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon"


Dwarven Warriors (Summon Dwarves, , Douglas Shuler, Common)

: Target creature with power 2 or less is unblockable this turn. 1/1


Dwarven Weaponsmith (Summon Dwarves, , Mark Poole, Uncommon)

, Sacrifice an artifact: Put a +1/+1 counter on target creature. Use this ability only during your upkeep. 1/1


Earth Elemental (Summon Elemental, , Dan Frazier, Uncommon)

4/5
Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.


Earthbind (Enchant Creature, , Quinton Hoover, Common)

Enchanted creature loses flying.
When Earthbind comes into play, if enchanted creature has flying, Earthbind deals 2 damage to that creature.


Earthquake (Sorcery, , Dan Frazier, Rare)

Earthquake deals X damage to each creature without flying and each player.


Fire Elemental (Summon Elemental, , Melissa Benson, Uncommon)

5/4
Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake.


Fireball (Sorcery, , Mark Tedin, Common)

Pay for each target beyond the first: Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.


Firebreathing (Enchant Creature, , Dan Frazier, Common)

: Enchanted creature gets +1/+0 until end of turn.
"And topples round the dreary west
A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam"


Flashfires (Sorcery, , Dameon Willich, Uncommon)

Destroy all plains.


Fork (Interrupt, , Amy Weber, Rare)

Fork resolves as a copy of target instant or sorcery spell, except that it doesn't copy that spell's color and when you play Fork, you choose the copy's targets.


Goblin Balloon Brigade (Summon Goblins, , Andi Rusu, Uncommon)

: Goblin Ballon Brigade gains flying until end of turn. 1/1
"From up here we can drop rocks and arrows and more rocks!"
"Uh, yeah boss, but how do we get down?"


Goblin King (Summon Lord, , Jesper Myrfors, Rare)

All Goblins get +1/+1 and gain mountainwalk. (If defending player controls a mountain, this creature is unblockable.) 2/2
To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership.


Granite Gargoyle (Summon Gargoyle, , Christopher Rush, Rare)

Flying.
: Granite Gargoyle gets +0/+1 until end of turn. 2/2
"While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook, by Asmoranomardicadaistinaculdacar


Gray Ogre (Summon Ogre, , Dan Frazier, Common)

2/2
The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, preferring to live entirely on creatures that preyed on sentient beings.


Hill Giant (Summon Giant, , Dan Frazier, Common)

3/3
Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet.


Hurloon Minotaur (Summon Minotaur, , Anson Maddocks, Common)

2/3
The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.


Keldon Warlord (Summon Lord, , Kev Brockschmidt, Uncommon)

Keldon Warlord has power and toughness each equal to the number of non-Wall creatures you control. */*


Kird Ape (Summon Ape, , Ken Meyer Jr., Common)

As long as you control any forests, Kird Ape gets +1/+2. 1/1


Lightning Bolt (Instant, , Christopher Rush, Common)

Lightning Bolt deals 3 damage to target creature or player.


Magnetic Mountain (Enchantment, , Susan Van Camp, Rare)

Blue creatures do not untap during their controllers' untap phases.
Each turn, each blue creature cannot untap unless its controller pays an additional for that creature.


Mana Flare (Enchantment, , Christopher Rush, Rare)

Whenever any player taps a land for mana, it produces one additional mana of the same type.


Manabarbs (Enchantment, , Christopher Rush, Rare)

Whenever any player taps a land for mana, Manabarbs deals 1 damage to him or her.


Mijae Djinn (Summon Djinn, , Susan Van Camp, Rare)

If Mijae Djinn attacks, flip a coin. If you lose the flip, tap Mijae Djinn and retroactively remove it from combat. 6/3


Mons's Goblin Raiders (Summon Goblins, , Jeff A. Menges, Common)

1/1
The intricate dynamics of Rundvelt Goblin affairs are often confused with anarcy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his Raiders are the thunderhead that leads in the storm.


Orcish Artillery (Summon Orcs, , Anson Maddocks, Uncommon)

: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. 1/3
In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness.


Orcish Oriflamme (Enchantment, , Dan Frazier, Uncommon)

Attacking creatures you control get +1/+0.


Power Surge (Enchantment, , Douglas Shuler, Rare)

During each player's upkeep, Power Surge deals 1 damage to that player for each untapped land he or she controlled at the beginning of the turn.


Red Elemental Blast (Interrupt, , Richard Thomas, Common)

Counter target blue spell or destroy target blue permanent. (If this spell targets a permanent, play it as an instant.)


Roc of Kher Ridges (Summon Roc, , Andi Rusu, Rare)

Flying. 3/3
We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror.


Rock Hydra (Summon Hydra, , Jeff A. Menges, Rare)

Rock Hydra comes into play with X +1/+1 counters on it.
For each 1 damage dealt to Rock Hydra, if Rock Hydra has any +1/+1 counters on it, remove one of them instead.
: Prevent 1 damage to Rock Hydra.
: Put a +1/+1 counter on Rock Hydra. Use this ability only during your upkeep. 0/0


Sedge Troll (Summon Troll, , Dan Frazier, Rare)

As long as you control any swamps, Sedge Troll gets +1/+1.
: Regenerate Sedge Troll. 2/2
The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was.


Shatter (Instant, , Amy Weber, Common)

Destroy target artifact.


Shatterstorm (Sorcery, , Mark Poole, Uncommon)

Destroy all artifacts. Creatures destroyed in this way cannot be regenerated this turn.
Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device.


Shivan Dragon (Summon Dragon, , Melissa Benson, Rare)

Flying.
: Shivan Dragon gets +1/+0 until end of turn. 5/5
While it's true most dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow.


Smoke (Enchantment, , Jesper Myrfors, Rare)

Players cannot untap more than one creature during their untap phases.


Stone Giant (Summon Giant, , Dameon Willich, Uncommon)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. At end of turn, destroy that creature. 3/4


Stone Rain (Sorcery, , Daniel Gelon, Common)

Destroy target land.


Tunnel (Instant, , Dan Frazier, Uncommon)

Destroy target Wall. That creature cannot be regenerated this turn.


Uthden Troll (Summon Troll, , Douglas Shuler, Uncommon)

: Regenerate Uthden Troll. 2/2
"Oi oi oi, me gotta hurt in 'ere,
Oi oi oi, me smell a ting is near,
Gonna bash 'n gonna nosh
'n da hurt'll disappear." —Troll chant


Wall of Fire (Summon Wall, , Richard Thomas, Uncommon)

(Walls cannot attack.)
: Wall of Fire gets +1/+0 until end of turn. 0/5
Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame.


Wall of Stone (Summon Wall, , Dan Frazier, Uncommon)

(Walls cannot attack.) 0/8
The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.


Wheel of Fortune (Sorcery, , Daniel Gelon, Rare)

Each player discards his or her hand, then each player draws seven cards.


Animate Wall (Enchant Creature, , Dan Frazier, Rare)

Play Animate Wall only on a Wall.
Enchanted creature can attack as though it were not a Wall.


Armageddon (Sorcery, , Jesper Myrfors, Rare)

Destroy all lands.


Balance (Sorcery, , Mark Poole, Rare)

All players except the one controlling the fewest lands sacrifice lands until they each control the same number of lands as that player. Players then equalize cards in hand and then creatures in the same way.


Benalish Hero (Summon Hero, , Douglas Shuler, Common)

Banding. 1/1
Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the Hero.


Black Ward (Enchant Creature, , Dan Frazier, Uncommon)

Enchanted creature gains protection from black. The protection granted by Black Ward does not destroy Black Ward.


Blessing (Enchant Creature, , Julie Baroh, Rare)

: Enchanted creature gets +1/+1 until end of turn.


Blue Ward (Enchant Creature, , Dan Frazier, Uncommon)

Enchanted creature gains protection from blue. The protection granted by Blue Ward does not destroy Blue Ward.


Castle (Enchantment, , Dameon Willich, Uncommon)

Each untapped creature you control gets +0/+2 unless it is attacking.


Circle of Protection: Black (Enchantment, , Jesper Myrfors, Common)

: Prevent all damage to you from a black source. (Treat further damage from that source normally.)


Circle of Protection: Blue (Enchantment, , Dameon Willich, Common)

: Prevent all damage to you from a blue source. (Treat further damage from that source normally.)


Circle of Protection: Green (Enchantment, , Sandra Everingham, Common)

: Prevent all damage to you from a green source. (Treat further damage from that source normally.)


Circle of Protection: Red (Enchantment, , Mark Tedin, Common)

: Prevent all damage to you from a red source. (Treat further damage from that source normally.)


Circle of Protection: White (Enchantment, , Douglas Shuler, Common)

: Prevent all damage to you from a white source. (Treat further damage from that source normally.)


Conversion (Enchantment, , Jesper Myrfors, Uncommon)

During your upkeep, pay or sacrifice Conversion.
All mountains are plains.


Crusade (Enchantment, , Mark Poole, Rare)

All white creatures get +1/+1.


Death Ward (Instant, , Mark Poole, Common)

Regenerate target creature.


Disenchant (Instant, , Amy Weber, Common)

Destroy target artifact or enchantment.


Eye for an Eye (Instant, , Mark Poole, Rare)

Play Eye for an Eye only when a creature, spell, or effect assigns damage to you.
Eye for an Eye deals an equal amount of damage to that source's controller.


Farmstead (Enchant Land, , Mark Poole, Rare)

: Enchanted land's controller gains 1 life. Use this ability only during that player's upkeep and only once each turn.


Green Ward (Enchant Creature, , Dan Frazier, Uncommon)

Enchanted creature gains protection from green. The protection granted by Green Ward does not destroy Green Ward.


Guardian Angel (Instant, , Anson Maddocks, Common)

Prevent X damage to target creature or player. Until end of turn, for each you pay, you may deal 1 damage to that creature or player.


Healing Salve (Instant, , Dan Frazier, Common)

Choose one — Target player gains 3 life; or prevent up to 3 damage to a creature or player.


Holy Armor (Enchant Creature, , Melissa Benson, Common)

Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.


Holy Strength (Enchant Creature, , Anson Maddocks, Common)

Enchanted creature gets +1/+2.


Island Sanctuary (Enchantment, , Mark Poole, Rare)

Skip drawing a card: Until the beginning of your next turn, only creatures with flying or islandwalk can attack you. Use this ability only during your draw phase and only once each turn.


Karma (Enchantment, , Richard Thomas, Uncommon)

During each player's upkeep, Karma deals 1 damage to that player for each swamp he or she controls.


Lance (Enchant Creature, , Rob Alexander, Uncommon)

Enchanted creature gains first strike.


Mesa Pegasus (Summon Peagusus, , Melissa Benson, Common)

Banding, flying. 1/1
Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune.


Northern Paladin (Summon Paladin, , Douglas Shuler, Rare)

, : Destroy target black permanent. 3/3
"Look to the north; there you will find aid and comfort." —The Book of Tal


Pearled Unicorn (Summon Unicorn, , Cornelius Brudi, Common)

2/2
"'Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' 'Well, now that we have seen each other,' said the Unicorn, 'if you'll believe in me, I'll believe in you.'" —Lewis Caroll


Personal Incarnation (Summon Avatar, , Kev Brockschmidt, Rare)

Personal Incarnation owner may redirect any amount of damage from it to himself or herself.
If Personal Incarnation is put into any graveyard from play, its owner loses half his or her life, rounded up. 6/6


Purelace (Interrupt, , Sandra Everingham, Rare)

Target permanent or spell becomes white permanently. (If this spell targets a permanent, play it as an instant.)


Red Ward (Enchant Creature, , Dan Frazier, Uncommon)

Enchanted creature gains protection from red. The protection granted by Red Ward does not destroy Red Ward.


Resurrection (Sorcery, , Dan Frazier, Uncommon)

Put target creature card from your graveyard into play.


Reverse Damage (Instant, , Dameon Willich, Rare)

All damage dealt to you so far this turn from one source is retroactively added to your life total instead of subtracted. (Treat further damage from that source normally.)


Reverse Polarity (Instant, , Justin Hampton, Uncommon)

All damage dealt to you so far this turn from artifact sources is retroactively added to your life total instead of subtracted. (Treat further damage from those sourcse normally.)


Righteousness (Instant, , Douglas Shuler, Rare)

Target blocking creature gets +7/+7 until end of turn.


Samite Healer (Summon Cleric, , Tom Wänerstand, Common)

: Prevent 1 damage to any creature or player. 1/1
Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.


Savannah Lions (Summon Lions, , Daniel Gelon, Rare)

2/1
The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless, flat plains of their homeland.


Serra Angel (Summon Angel, , Douglas Shuler, Uncommon)

Flying. Attacking does not cause Serra Angel to tap. 4/4
Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.


Swords to Plowshares (Instant, , Jeff A. Menges, Uncommon)

Remove target creature from the game. That creature's controller gains life equal to its power.


Veteran Bodyguard (Summon Bodyguard, , Douglas Shuler, Rare)

As long as Veteran Bodyguard is untapped, all combat damage dealt to you from unblocked attacking creatures is redirected to Veteran Bodyguard.
Each turn, only one Bodyguard may redirect damage dealt to you. 2/5
Good bodyguards are hard to find, mainly because they don't live long.


Wall of Swords (Summon Wall, , Mark Tedin, Uncommon)

(Walls cannot attack.)
Flying. 3/5
Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation."


White Knight (Summon Knight, , Daniel Gelon, Uncommon)

First strike, protection from black. 2/2
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the Knight had just laid waste.


White Ward (Enchant Creature, , Dan Frazier, Uncommon)

Enchanted creature gains protection from white. The protection granted by White Ward does not destroy White Ward.


Wrath of God (Sorcery, , Quinton Hoover, Rare)

Destroy all creatures. Those creatures cannot be regenerated this turn.


Badlands (Land, Rob Alexander, Rare)

Badlands counts as a swamp and a mountain. (Badlands can be tapped to produce or .)


Bayou (Land, Jesper Myrfors, Rare)

Bayou counts as a swamp and a forest. (Bayou can be tapped to produce or .)


Forest (Land, Christopher Rush, Common 3)

: Add to your mana pool.


Island (Land, Mark Poole, Common 3)

: Add to your mana pool.


Mountain (Land, Douglas Shuler, Common 3)

: Add to your mana pool.


Plains (Land, Jesper Myrfors, Common 3)

: Add to your mana pool.


Plateau (Land, Cornelius Brudi, Rare)

Plateau counts as a mountain and a plains. (Plateau can be tapped to produce or .)


Savannah (Land, Rob Alexander, Rare)

Savannah counts as a forest and a plains. (Savannah can be tapped to produce or .)


Scrubland (Land, Jesper Myrfors, Rare)

Scrubland counts as a plains and swamp. (Scrubland can be tapped to produce or .)


Swamp (Land, Dan Frazier, Common 3)

: Add to your mana pool.


Taiga (Land, Rob Alexander, Rare)

Taiga counts as a mountain and a forest. (Taiga can be tapped to produce or .)


Tropical Island (Land, Jesper Myrfors, Rare)

Tropical Island counts as a forest and an island. (Tropical Island can be tapped to produce or .)


Tundra (Land, Jesper Myrfors, Rare)

Tundra counts as a plains and an island. (Tundra can be tapped to produce or .)


Underground Sea (Land, Rob Alexander, Rare)

Underground Sea counts as an island and a swamp. (Underground Sea can be tapped to produce or .)


Volcanic Island (Land, Brian Snöddy, Rare)

Volcanic Island counts as an island and a mountain. (Volcanic Island can be tapped to produce or .)



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