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Card Sets - Odyssey


Catalyst Stone (Artifact, , Tony Szczudlo, Rare)

Flashback costs you pay cost up to less.
Flashback costs your opponents pay cost more.
The gems' incandescence invades the dreams of all who see them.


Charmed Pendant (Artifact, , Anthony S. Waters, Rare)

, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Play this ability only any time you could play an instant. (For example, if the card's mana cost is , you add to your mana pool.)


Darkwater Egg (Artifact, , David Martin, Uncommon)

, , Sacrifice Darkwater Egg: Add to your mana pool. Draw a card.
"Do you thirst for knowledge no matter the cost?" —Watnik, master glassblower


Junk Golem (Artifact Creature — Golem, , Brian Snöddy, Rare)

Junk Golem comes into play with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.
, Discard a card from your hand: Put a +1/+1 counter on Junk Golem. 0/0


Limestone Golem (Artifact Creature — Golem, , Mark Tedin, Uncommon)

, Sacrifice Limestone Golem: Target player draws a card. 3/4
Dwarves have been known to tack pickaxes to their own creations, hoping to discover treasures within.


Millikin (Artifact Creature, , Alex Horley, Uncommon)

, Put the top card of your library into your graveyard: Add one colorless mana to your mana pool. 0/1
The toymaker frowned in bewilderment. None of his creations had ever sneezed before.


Mirari (Legendary Artifact, , Donato Giancola, Rare)

Whenever you play an instant or sorcery spell, you may pay . If you do, put a copy of that spell onto the stack. You may choose new targets for that copy.
"It offers you what you want, not what you need." —Braids, dementia summoner


Mossfire Egg (Artifact, , David Martin, Uncommon)

, , Sacrifice Mossfire Egg: Add to your mana pool. Draw a card.
"Can you feel your instincts overwhelm your reason?" —Watnik, master glassblower


Otarian Juggernaut (Artifact Creature, , Brian Snöddy, Rare)

Otarian Juggernaut can't be blocked by Walls.
Threshold — Otarian Juggernaut gets +3/+0 and attacks each turn if able. You have threshold as long as seven or more cards are in your graveyard.) 2/3


Patchwork Gnomes (Artifact Creature — Gnome, , Jerry Tiritilli, Uncommon)

Discard a card from your hand: Regenerate Patchwork Gnomes. 2/1
When building gnomes, dwarves adhere to the highest standards. The gnomes themselves aren't as particular.


Sandstone Deadfall (Artifact, , Jim Nelson, Uncommon)

, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
"Two or three tons of rock can really get you down—and keep you there." —Kamahl, pit fighter


Shadowblood Egg (Artifact, , David Martin, Uncommon)

, , Sacrifice Shadowblood Egg: Add to your mana pool. Draw a card.
"Does your passion for power consume your soul?" —Watnik, master glassblower


Skycloud Egg (Artifact, , David Martin, Uncommon)

, , Sacrifice Skycloud Egg: Add to your mana pool. Drwaa card.
"Have your dreams of a better society become an obsession?" —Watnik, master glassblower


Steamclaw (Artifact, , Jim Nelson, Uncommon)

, : Remove target card in a graveyard from the game.
, Sacrifice Steamclaw: Remove target card in a graveyard from the game.
"There's dead, and then there's dead dead." —Steamclaw driver


Sungrass Egg (Artifact, , David Martin, Uncommon)

, , Sacrifice Sungrass Egg: Add to your mana pool. Draw a card.
"Has your peaceful nature led you on a crusade?" —Watnik, master glassblower


Afflict (Instant, , Roger Raupp, Common)

Target creature gets -1/-1 until end of turn.
Draw a card.
When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough.


Bloodcurdler (Creature — Horror, , Roger Raupp, Rare)

Flying.
At the beginning of your upkeep, put the top card of your library into your graveyard.
Threshold — Bloodcurdler gets +1/+1 and has "At the end of your turn, remove two cards in your graveyard from the game." (You have threshold as long as seven or more cards are in your graveyard.) 1/1


Braids, Cabal Minion (Creature — Minion Legend, , Eric Peterson, Rare)

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 2/2
"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."


Buried Alive (Sorcery, , Greg Staples, Uncommon)

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.


Cabal Inquisitor (Creature — Minion, , Alex Horley, Common)

Threshold — , , Remove two cards in your graveyard from the game: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery. (Play this ability only if seven or more cards are in your graveyard.) 1/1


Cabal Patriarch (Creature — Wizard Legend, , Mark Zug, Rare)

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
, Remove a creature card in your graveyard from the game: Target creature gets -2/-2 until end of turn. 5/5


Cabal Shrine (Enchantment, , Ben Thompson, Rare)

Whenever a player plays a spell, that player discards X cards from his or her hand, where X is the number of cards in all graveyards with the same name as that spell.


Caustic Tar (Enchant Land, , John Avon, Uncommon)

Enchanted land has ": Target player loses 3 life."
"Twisted magic, twisted fate,
Force the land to ooze with hate." —Cabal chant


Childhood Horror (Creature — Horror, , Larry Elmore, Uncommon)

Flying.
Threshold — Childhood Horror gets +2/+2 and can't block. (You have threshold as long as seven or more cards are in your graveyard.) 2/2


Coffin Purge (Instant, , Pete Venters, Common)

Remove target card in a graveyard from the game.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Crypt Creeper (Creature — Zombie, , John Matson, Common)

Sacrifice Crypt Creeper: Remove target card in a graveyard from the game. 2/1
To unearth its dinner, it inters itself.


Cursed Monstrosity (Creature — Horror, , Jeff Remmer, Rare)

Flying.
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card from your hand. 4/3
"Run away! It's an . . . um . . . run away!" —Nomad sentry


Decaying Soil (Enchantment, , Don Hazeltine, Rare)

At the beginning of your upkeep, remove a card in your graveyard from the game.
Threshold — Whenever a nontoken creature is put into your graveyard from play, you may pay . If you do, return that card to your hand. (You have threshold as long as seven or more cards are in your graveyard.)


Decompose (Sorcery, , Tony Szczudlo, Uncommon)

Remove up to three target cards in a single graveyard from the game.
"Sheesh! How am I supposed to make a decent living around here?" —Cabal grave robber


Diabolic Tutor (Sorcery, , Rick Farrell, Uncommon)

Search your library for a card and put that card into your hand. Then shuffle your library.
The best ideas often come from the worst minds.


Dirty Wererat (Creature — Minion Rat, , Daren Bader, Common)

, Discard a card from your hand: Regenerate Dirty Wererat.
Threshold — Dirty Wererat gets +2/+2 and can't block. (You have threshold as long as seven or more cards are in your graveyard.) 2/3


Dusk Imp (Creature — Imp, , Edward P. Beard, Jr., Common)

Flying. 2/1
It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.


Entomb (Instant, , Ron Spears, Rare)

Search your library for a card and put that card into your graveyard. Then shuffle your library.
A grave is the safest place ot store ill-gotten treasures.


Execute (Instant, , Gary Ruddell, Uncommon)

Destroy target white creature. It can't be regenerated.
Draw a card.
"Any foolk who would die for honor is better off dead." —Cabal Patriarch


Face of Fear (Creature — Horror, , Thomas M. Baxa, Uncommon)

, Discard a card from your hand: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/4
"It's only frightened five people to death. Not my best work." —Braids, dementia summoner


Famished Ghoul (Creature — Zombie, , Adam Rexm, Uncommon)

, Sacrifice Famished Ghoul: Remove up to two target cards in a single graveyard from the game. 3/2
Memories have distinct tastes. Its favorites are the sickly sweetness of lost love and the bitter smokiness of cruel murder.


Filthy Cur (Creature — Hound, , Adam Rex, Common)

Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
Some things even fleas won't bite.


Fledgling Imp (Creature — Imp, , John Matson, Common)

, Discard a card from your hand: Fledgling Imp gains flying until end of turn. 2/2
Imps aren't born knowing how to fly—just how to annoy.


Frightcrawler (Creature — Horror, , Matt Cavotta, Common)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — Frightcrawler gets +2/+2 and can't block. (You have threshold as long as seven or more cards are in your graveyard.) 1/1


Ghastly Demise (Instant, , Gary Ruddell, Common)

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
"Anyone can snap her fingers and yank a soul. I prefer to kill creatively." —Braids, dementia summoner


Gravedigger (Creature — Zombie, , Tony Szczudlo, Common)

When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. 2/2
Oddly, no one questioned the Cabal's wisdom in hiring a zombie to work at the cemetery.


Gravestorm (Enchantment, , Alex Horley, Rare)

At the beginning of your upkeep, target opponent may remove a card in his or her graveyard from the game. If that player doesn't, you may draw a card.


Haunting Echoes (Sorcery, , Arnie Swekel, Rare)

Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way and remove them from the game. Then that player shuffles his or her library.


Hint of Insanity (Sorcery, , Luca Zontini, Rare)

Target player reveals his or her hand. That player discards from it all nonland cards with the same name as another card in his or her hand.
"Practice makes perfect, but obsession makes better."


Infected Vermin (Creature — Rat, , Anthony S. Waters, Uncommon)

: Infected Vermin deals 1 damage to each creature and each player.
Threshold — : Infected Vermin deals 3 damage to each creature and each player. (Play this ability only if seven or more cards are in your graveyard.) 1/1


Innocent Blood (Sorcery, , Carl Critchlow, Common)

Each player sacrifices a creature.
Zombies mourn for the living and celebrate those who will soon be given the gift of death.


Last Rites (Sorcery, , Bradley Williams, Common)

Discard any number of cards from your hand. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.


Malevolent Awakening (Enchantment, , Alex Horley, Uncommon)

, Sacrifice a creature: Return target creature card from your graveyard to your hand.
The most popular pit fighters are brought back for encore performances.


Mind Burst (Sorcery, , Marc Fishman, Common)

Target player discards X cards from his or her hand, where X is one plus the number of Mind Burst cards in all graveyards.
As haunting as a zombie's curse.


Mindslicer (Creature — Horror, , Kev Walker, Rare)

When Mindslicer is put into a graveyard from play, each player discards his or her hand. 4/3
It is the thing that goes bump in the night.


Morbid Hunger (Sorcery, , Eric Peterson, Common)

Morbid Hunger deals 3 damage to target creature or player. You gain 3 life.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Morgue Theft (Sorcery, , Justin Sweet, Common)

Return target creature card from your graveyard to your hand.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Mortivore (Creature — Lhurgoyf, , Anthony S. Waters, Rare)

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore. */*


Nefarious Lich (Enchantment, , Jerry Tiritilli, Rare)

If you would be dealt damage, remove that many cards in your graveyard from the game instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When Nefarious Lich leaves play, you lose the game.


Overeager Apprentice (Creature — Minion, , Ray Lago, Common)

Discard a card from your hand, Sacrifice Overeager Apprentice: Add to your mana pool. 1/2
Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.


Painbringer (Creature — Minion, , Pete Venters, Uncommon)

, Remove any number of cards in your graveyard from the game: Target creature gets -X/-X until end of turn, where X is the number of cards removed this way. 1/1


Patriarch's Desire (Enchant Creature, , Eric Peterson, Common)

Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2. (You have threshold as long as seven or more cards are in your graveyard.)


Repentant Vampire (Creature — Vampire, , Mark Tedin, Rare)

Flying.
Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counte on Repentant Vampire.
Treshold — Repentant Vampire is white and has ": Destroy target black creature." 3/3


Rotting Giant (Creature — Zombie Giant, , Kev Walker, Uncommon)

Whenever Rotting Giant attacks or blocks, sacrifice it unless you remove a card in your graveyard from the game. 3/3
Wracked with rot, it wrecks and ruins.


Sadistic Hypnotist (Creature — Minion, , Paolo Parente, Uncommon)

Sacrifice a creature: Target player discards two cards from his or her hand. Play this ability only any time you could play a sorcery. 2/2
"Victory in the pits is almost as rewarding as the methods I use to achieve it."


Screams of the Damned (Enchantment, , Jerry Tiritilli, Uncommon)

, Remove a card in your graveyard from the game: Screams of the Damned deals 1 damage to each creature and each player.
It's important to face your inner demons . . . unless they're the kind of demons that can kill you.


Skeletal Scrying (Instant, , Bob Petillo, Uncommon)

As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game.
You draw X cards and you lose X life.


Skull Fracture (Sorcery, , Paolo Parente, Uncommon)

Target player discards a card from his or her hand.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Stalking Bloodsucker (Creature — Vampire, , Greg Staples, Rare)

Flying.
, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4
The pits feed both its thirst for combat and its thirst for blood.


Tainted Pact (Instant, , Adam Rex, Rare)

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your or you remove two cards with the same name, whichever comes first.


Tombfire (Sorcery, , Arnie Swekel, Rare)

Target player removes all cards with flashback in his or her graveyard from the game.
The fondest memories burn brightest. As they're lost forever, the flames grow hotter still.


Traveling Plague (Enchant Creature, , Dave Dorman, Rare)

At the beginning of each player's upkeep, put a plague counter on Traveling Plague.
Enchanted creature gets -1/-1 for each plague counter on Traveling Plague
When enchanted creature leaves play, that creature's controller returns Traveling Plague from its owner's graveyard to play.


Whispering Shade (Creature — Shade, , Daren Bader, Common)

Swampwalk.
: Whispering Shade gets +1/+1 until end of turn. 1/1
It glides through the shadows until it reaches yours.


Zombie Assassin (Creature — Zombie Assassin, , Pete Venters, Common)

, Remove two cards in your graveyard and Zombie Assassin from the game: Destroy target nonblack creature. It can't be regenerated. 3/2
Zombies don't kill. They recruit." —Braids, dementia summoner


Zombie Cannibal (Creature — Zombie, , Adam Rex, Common)

Whenever Zombie Cannibal deals combat damage to a player, you may remove target card in that player's graveyard from the game. 1/1
Nothing is sacred to the undead—not even their own kind.


Zombie Infestation (Enchantment, , Thomas M. Baxa, Uncommon)

Discard two cards from your hand: Put a 2/2 black Zombie creature token into play.
The nomads' funeral pyres are more practical than ceremonial.


Zombify (Sorcery, , Mark Romanoski, Uncommon)

Return target creature card from your graveyard to play.
"The first birth celebrates life. The second birth mocks it." —Mystic elder


Aboshan, Cephalid Emperor (Creature — Cephalid Legend, , Christopher Moeller, Rare)

Tap an untapped Cephalid you control: Tap target permanent.
: Tap all creatures without flying. 3/3
"No one can fight the tide forever."


Aboshan's Desire (Enchant Creature, , Ciruelo, Common)

Enchanted creature has flying.
Threshold — Enchanted creature can't be the target of spells or abilities. (You have threshold as long as seven or more cards are in your graveyard.)


Æther Burst (Instant, , Adam Rex, Common)

Return up to X target creatures to their owner's hands, where X is one plus the number of Æther Burst cards in all graveyards as you play Æther Burst.
As fleeting as a cephalid's promise.


Amugaba (Creature — Illusion, , Heather Hudson, Rare)

Flying.
, Discard a card from your hand: Return Amugaba to its owner's hand. 6/6
The aven claim it feeds on thunder and rainbows.


Aura Graft (Instant, , Ray Lago, Uncommon)

Move target enchantment that's enchanting a permanent to another permanent it can enchant. Gain control of that enchantment. (This effect doesn't end at end of turn.)
"It's not really stealing. It's more like extended borrowing."


Aven Fisher (Creature — Bird Soldier, , Christopher Moeller, Common)

Flying.
When Aven Fisher is put into a graveyard from play, you may draw a card. 2/2
The same spears that catch their food today will defend their homes tomorrow.


Aven Smokeweaver (Creature — Bird Soldier, , Kev Walker, Uncommon)

Flying, protection from red. 2/3
In a world still pained from burns, some are born already scarred.


Aven Windreader (Creature — Bird Soldier Wizard, , Greg & Tim Hildebrandt, Common)

Flying.
: Target player reveals the top card of his or her library. 3/3
"The tiniest ripple tells a story ten fathoms deep."


Balshan Beguiler (Creature — Wizard, , Ray Lago, Uncommon)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. 1/1


Balshan Griffin (Creature — Griffin, , Wayne England, Uncommon)

Flying.
, Discard a card from your hand: Return Balshan Griffin to its owner's hand. 3/2
It helps to have an extra direction in which to run.


Bamboozle (Sorcery, , Alan Pollack, Uncommon)

Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.


Battle of Wits (Enchantment, , Mark Brill, Rare)

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
The wizard who reads a thousand books is powerful. The wizard who memorizes a thousand books is insane.


Careful Study (Sorcery, , Scott M. Fischer, Common)

Draw two cards, then discard two cards from your hand.
Books are like crops—they msut be thinned for best yield.


Cephalid Broker (Creature — Cephalid, , Dave Dorman, Uncommon)

: Target player draws two cards, then discards two cards from his or her hand. 2/2
Cephalids value the free exchange of ideas—except for the "free" part.


Cephalid Looter (Creature — Cephalid, , Keith Garletts, Common)

: Target player draws a card, then discards a card from his or her hand. 2/1
"Amazing, isn't it, what humans will throw away when they're drowning?"


Cephalid Retainer (Creature — Cephalid, , Tony Szczudlo, Rare)

: Tap target creature without flying. 2/3
Cephalids whisper flattery in your ear, put jewels in your hand, spin dreams in your head, and stick knives in your back.


Cephalid Scout (Creature — Cephalid Wizard, , Alan Pollack, Common)

Flying.
, Sacrifice a land: Draw a card. 1/1
The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.


Cephalid Shrine (Enchantment, , Wayne England, Rare)

Whenever a player plays a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.


Chamber of Manipulation (Enchant Land, , Wayne England, Uncommon)

Enchanted land has ", Discard a card from your hand: Gain control of target creature until end of turn."
Politics is just a subtle form of mind control—and cephalids are master politicians.


Cognivore (Creature — Lhurgoyf, , Adam Rex, Rare)

Flying.
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. */*


Concentrate (Sorcery, , Glen Angus & Arnie Swekel, Uncommon)

Draw three cards.
"The treasure in my mind is greater than any worldly glory."


Cultural Exchange (Sorcery, , Daren Bader, Rare)

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.)


Deluge (Instant, , Wayne England, Uncommon)

Tap all creatures without flying.
"From the sea came all life, and to the sea it will return. The sooner the better." —Emperor Aboshan


Dematerialize (Sorcery, , Mike Ploog, Common)

Return target permanent to its owner's hand.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Divert (Instant, , Christopher Moeller, Rare)

Change the target of target spell with a single target unless the spell's controller pays .
"What's the fun of being a wizard if you can't mess with people's heads?"


Dreamwinder (Creature — Serpent, , Wayne England, Common)

Dreamwinder can't attack unless defending player controls an island.
, Sacrifice an island: Target land becomes an island until end of turn. 4/3


Escape Artist (Creature — Wizard, , Scott M. Fischer, Common)

Escape Artist is unblockable.
, Discard a card from your hand: Return Escape Artist to its owner's hand. 1/1
"Not even my shadow knows where I am."


Extract (Sorcery, , Matt Cavotta, Rare)

Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library.
To say Nixar had a splitting headache would be a bit of an understatement.


Fervent Denial (Instant, , Scott M. Fischer, Uncommon)

Counter target spell.
Flashback (You may play this card form your graveyard for its flashback cost. Then remove it from the game.)
"Your tenacity is admirable. And futile." —Emperor Aboshan


Immobilizing Ink (Enchant Creature, , Darrell Riche, Common)

Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has ", Discard a card from your hand: Untap this creature."


Laquatus's Creativity (Sorcery, , Don Hazeltine, Uncommon)

Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.
One never knows when inspiration will bubble up.


Patron Wizard (Creature — Wizard, , Donato Giancola, Rare)

Tap an untapped Wizard you control: Counter target spell unless its controller pays . 2/2
"The best way to teach is by example."


Pedantic Learning (Enchantment, , Heather Hudson, Rare)

Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.
Even the trivial can inspire.


Peek (Instant, , Adam Rex, Common)

Look at target player's hand.
Draw a card.
Sometimes you have to read between the minds.


Persuasion (Enchant Creature, , Adam Rex, Rare)

You control enchanted creature.
"Protocol demands that you bow down before me. I always stand on protocol."


Phantom Whelp (Creature — Hound, , Wayne England, Common)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. 2/2
It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.


Predict (Instant, , Rebecca Guay, Uncommon)

Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.


Psionic Gift (Enchant Creature, , Orizio Daniele, Common)

Enchanted creature has ": This creature deals 1 damage to target creature or player."
For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting! Slightly abridged.


Pulsating Illusion (Creature — Illusion, , Arnie Swekel, Uncommon)

Flying.
Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. 0/1


Puppeteer (Creature — Wizard, , Scott M. Fischer, Uncommon)

, : Tap or untap target creature. 1/2
"Getting people to do what you want is merely a matter of telling them what they want to hear."


Repel (Instant, , Terese Nielson, Common)

Put target creature on top of its owner's library.
"I have a hunch we'll be seeing that one again soon." —Ambassador Laquatus


Rites of Refusal (Instant, , Bradley Williams, Common)

Discard any number of cards from your hand. Counter target spell unless its controller pays for each card discarded this way.


Scrivener (Creature — Townsfolk, , Kev Walker, Common)

When Scrivener comes into play, you may return target instant card from your graveyard to your hand. 2/2
A good memory is no match for a good scribe.


Shifty Doppelganger (Creature — Doppelganger, , Greg Staples, Rare)

, Remove Shifty Doppelganger from the game: Put a creature card from your hand into play. That creature gains haste until end of turn. At end of turn, sacrifice that creature. If you do, return Shifty Doppelganger to play. 1/1


Standstill (Enchantment, , Heather Hudson, Uncommon)

When a player plays a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
"Take your time."


Syncopate (Instant, , Pete Venters, Common)

Counter target spell unless its controller pays . If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard.
"Memories can't simply be washed away. The mind must be scrubbed clean." —Ambassador Laquatus


Think Tank (Enchantment, , Jim Nelson, Uncommon)

At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Cephalids seek knowledge not to better themselves, but to best others.


Thought Devourer (Creature — Beast, , Jim Nelson, Rare)

Flying.
Your maximum hand size is reduced by four. 4/4
Thinking is hard.


Thought Eater (Creature — Beast, , Luca Zontini, Uncommon)

Flying.
Your maximum hand size is reduced by three. 2/2
The first memory it sucks out of its host is how to get rid of it.


Thought Nibbler (Creature — Beast, , Arnie Swekel, Common)

Flying.
Your maximum hand size is reduced by two. 1/1
Balshan wizards have long used them to gnaw away the memories they wish to forget.


Time Stretch (Sorcery, , Paolo Parente, Rare)

Target player takes two extra turns after this one.
There's lots of time like the present.


Touch of Invisibility (Sorcery, , Eric Peterson, Common)

Target creature is unblockable this turn.
Draw a card.
Cephalids specialize in things unseen, be they politics, betrayal, or themselves.


Traumatize (Sorcery, , Greg Staples, Rare)

Target player puts the top half of his or her library, rounded down, into his or her graveyard.
Dreads had half a mind to leave.


Treetop Sentinel (Creature — Bird Soldier, , Carl Critchlow, Uncommon)

Flying, protection from green. 2/3
Crian's patrols afford him plenty of opportunity to take potshots at the "dirtwalkers" far below.


Unifying Theory (Enchantment, , Ron Spencer, Rare)

Whenever a player plays a spell, that player may pay . If the player does, he or she draws a card.
Scribbles of a lunatic and formulas of a genius are often indistinguishable.


Upheaval (Sorcery, , Kev Walker, Rare)

Return all permanents to their owners' hands.
The calm comes after the storm.


Words of Wisdom (Instant, , Eric Peterson, Common)

You draw two cards, then each other player draws a card.
Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared.


Bearscape (Enchantment, , Heather Hudson, Rare)

, Remove two cards in your graveyard from the game: Put a 2/2 green Bear creature token into play.
"Nature is the endless dance between life and death." —Seton, centaur druid


Beast Attack (Instant, , Ciruelo, Uncommon)

Put a 4/4 green Beast creature token into play.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Call of the Herd (Sorcery, , Carl Critchlow, Rare)

Put a 3/3 green Elephant creature token into play.
Flashback (You may play this card from yoru graveyard for its flashback cost. Then remove it from the game.)


Cartographer (Creature — Townsfolk, , Donato Giancola, Common)

When Cartographer comes into play, you may return target land card from your graveyard to your hand. 2/2
"Finding the way once is luck. Finding the way twice takes a good map."


Chatter of the Squirrel (Sorcery, , Jim Nelson, Common)

Put a 1/1 green Squirrel creature token into play.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Chlorophant (Creature — Elemental, , John Avon, Rare)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant. (You have threshold as long as seven or more cards are in your graveyard.) 1/1


Crashing Centaur (Creature — Centaur, , Eric Peterson, Uncommon)

, Discard a card from your hand: Crashing Centaur gains trample until end of turn.
Threshold — Crashing Centaur gets +2/+2 and can't be the target of spells or abilities. 3/4


Deep Reconnaissance (Sorcery, , Jeff Remmer, Uncommon)

Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Diligent Farmhand (Creature — Druid, , Gary Ruddell, Common)

, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
If Diligent Farmhand is in a graveyard, Muscle Burst's effect counts it as a Muscle Burst. 1/1


Druid Lyrist (Creature — Druid, , Mark Zug, Common)

, , Sacrifice Druid Lyrist: Destroy target enchantment. 1/1
The druids and the forest are in perfect harmony. They sing the same songs.


Druid's Call (Enchant Creature, , Greg & Tim Hildebrandt, Uncommon)

Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens into play.
Suffer the little creatures, for they may yet rise up and beat you senseless.


Elephant Ambush (Instant, , Anthony S. Waters, Common)

Put a 3/3 green Elephant creature token into play.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Gorilla Titan (Creature — Ape, , Heather Hudson, Uncommon)

Trample.
Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. 4/4
"I want a banana this big!"


Ground Seal (Enchantment, , Edward P. Beard, Jr., Rare)

When Ground Seal comes into play, draw a card.
Cards in graveyards can't be the targets of spells or abilties.
"Let all we have buried be buried forever." —Seton, centaur druid


Holistic Wisdom (Enchantment, , Rebecca Guay, Rare)

, Remove a card in your hand from the game: Return target card from your graveyard to your hand if it shares a type with the card removed this way. (The card types are artifact, creature, enchantment, instant, land, and sorcery.)


Howling Gale (Instant, , Greg Staples, Uncommon)

Howling Gale deals 1 damage to each creature with flying and each player.
Flashback (You may play this card from your graveyard for its flashbac cost. Then remove it from the game.)


Ivy Elemental (Creature — Elemental, , Ron Spencer, Rare)

Ivy Elemental comes into play with X +1/+1 counters on it. 0/0
In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries.


Krosan Archer (Creature — Centaur, , Ron Spears, Common)

Krosan Archer may block as though it had flying.
, Discard a card from your hand: Krosan Archer gets +0/+2 until end of turn. 2/3


Krosan Avenger (Creature — Druid, , D. Alexander Gregory, Common)

Trample.
Threshold — : Regenerate Krosan Avenger. (Play this ability only if seven or more cards are in your graveyard.) 3/1
She'd have a fearsome reputation if she left any survivors.


Krosan Beast (Creature — Squirrel Beast, , Kev Walker, Rare)

Threshold — Krosan Beast gets +7/+7. (You have threshold as long as seven or more cards are in your graveyard.) 1/1
Those who see the squirrels go underground in the winter aren't ready for what emerges in the spring.


Leaf Dancer (Creature — Centaur, , Greg & Tim Hildebrandt, Common)

Forestwalk. 2/2
A leaf dancer sweeps through the forest like a spring breeze, evading even the sharpest eyes and ears.


Metamorphic Wurm (Creature — Elephant Wurm, , Thomas M. Baxa, Uncommon)

Threshold — Metamorphic Wurm gets +4/+4. (You have threshold as long as seven or more cards are in your graveyard.) 3/3
Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful.


Moment's Peace (Instant, , Rebecca Guay, Common)

Prevent all combat damage that would be dealt this turn.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Muscle Burst (Instant, , Gary Ruddell, Common)

Target creature gets +X/+X until end of turn, where X is 3 plus the number of Muscle Burst cards in all graveyards.
As strong as a centaur's will.


Nantuko Disciple (Creature — Insect Druid, , Justin Sweet, Common)

, : Target creature gets +2/+2 until end of turn. 2/2
Unanswered prayers are themselves answers. —Nantuko teaching


Nantuko Elder (Creature — Insect Druid, , Daren Bader, Uncommon)

: Add to your mana pool. 1/2
Plant a field with wishes, and you will grow more wishes. —Nantuko teaching


Nantuko Mentor (Creature — Insect Druid, , John Matson, Rare)

, : Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
That which grows without roots cannot be uprooted. —Nantuko teaching


Nantuko Shrine (Enchantment, , Rebecca Guay, Rare)

Whenever a player plays a spell, that player puts X 1/1 green Squirrel creature tokens into play, where X is the number of cards in all graveyards with the same name as that spell.


New Frontiers (Sorcery, , Ron Spencer, Rare)

Each player may search his or her library for up to X basic land cards and put them into play tapped. Then each player who searched his or her library this way shuffles it.
Spreading a blanket of growth to warm a weary world.


Nimble Mongoose (Creature — Mongoose, , Terese Nielsen, Uncommon)

Nimble Mongoose can't be the target of spells or abilities.
Threshold — Nimble Mongoose gets +2/+2. (You have threshold as long as seven or more cards are in your graveyard.) 1/1
Faster than a cobra's bite.


Nut Collector (Creature — Druid, , Christopher Moeller, Rare)

At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token into play.
Threshold — All Squirrels get +2/+2. (You have threshold as long as seven or more cards are in your graveyard.) 1/1


Overrun (Sorcery, , Carl Critchlow, Uncommon)

Creatures you control get +3/+3 and gain trample until end of turn.
The dance of angry feet —Nantuko expression meaning "stampede"


Piper's Melody (Sorcery, , Greg & Tim Hildebrandt, Uncommon)

Shuffle any number of target creature cards from your graveyard into your library.
Those who follow nature's path eventually walk in a circle.


Primal Frenzy (Enchant Creature, , Alex Horley, Common)

Enchanted creature has trample.
"Don't dismiss its anger as mindless fury. I assure you, it has a purpose." —Seton, centaur druid


Rabid Elephant (Creature — Elephant, , Dave Dorman, Common)

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
When in doubt, stomp.


Refresh (Instant, , Keith Garletts, Common)

Regenerate target creature.
Draw a card.
Death is a moth that dances toward our inner flame. The brightest fire can singe its wings. —Nantuko teaching


Rites of Spring (Sorcery, , Bradley Williams, Common)

Discard any number of cards from your hand. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.


Roar of the Wurm (Sorcery, , Kev Walker, Uncommon)

Put a 6/6 green Wurm creature token into play.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Seton, Krosan Protector (Creature — Centaur Druid Legend, , Greg Staples, Rare)

Tap an untapped Druid you control: Add to your mana pool. 2/2
"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."


Seton's Desire (Enchant Creature, , Ciruelo, Common)

Enchanted creature gets +2/+2.
Threshold — All creatures able to block enchanted creature do so. (You have threshold as long as seven or more cards are in your graveyard.)


Simplify (Sorcery, , Greg & Tim Hildebrandt, Common)

Each player sacrifices an enchantment.
A blossom's petals close inwarm to shut out the frost. —Nantuko teaching


Skyshooter (Creature — Centaur, , Jerry Tiritilli, Uncommon)

Skyshooter may block as though it had flying.
, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2


Spellbane Centaur (Creature — Centaur, , Rick Farrell, Rare)

Creatures you control can't be the targets of blue spells or abilties from blue sources. 3/2
"No mage's deception can harm those who keep nature balanced."


Springing Tiger (Creature — Cat, , Arnie Swekel, Common)

Threshold — Springing Tiger gets +2/+2. (You have threshold as long as seven or more cards are in your graveyard.) 3/3
The ground trembled in a violent purr.


Squirrel Mob (Creature — Squirrel, , Carl Critchlow, Rare)

Squirrel Mob gets +1/+1 for each other Squirrel in play. 2/2
An army of squirrels is still an army.


Squirrel Nest (Enchant Land, , Anthony S. Waters, Uncommon)

Enchanted land has ": Put a 1/1 green Squirrel creature token into play."
In the Krosan Forest, you've got to keep an eye out for the squirrels.


Still Life (Enchantment, , Matt Cavotta, Uncommon)

: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.
The centaurs' simple magic can undo a basilisk's gaze, but only for a short time.


Stone-Tongue Basilisk (Creature — Basilisk, , Wayne England, Rare)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — All creatures able to block Stone-Tongue Basilisk do so. (You have threshold as long as seven or more cards are in your graveyard.) 4/5


Sylvan Might (Instant, , Arnie Swekel, Uncommon)

Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Terravore (Creature — Lhurgoyf, , Jim Nelson, Rare)

Trample.
Terravore's power and toughness are each equal to the number of land cards in all graveyards. */*


Twigwalker (Creature — Insect, , Carl Critchlow, Uncommon)

, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn. 2/2
"Break one in half and you'll get a decent—if gooey—pair of weapons." —Centaur warrior


Verdant Succession (Enchantment, , Edward P. Beard, Jr., Rare)

Whenever a green nontoken creature is put into a graveyard from play, that creature's controller may search his or her library for a card with the same name as that creature and put it into play. If that player does, he or she then shuffles his or her library.


Vivify (Instant, , Greg Staples, Uncommon)

Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away.


Werebear (Creature — Druid Bear, , Carl Critchlow, Common)

: Add to your mana pool.
Threshold — Werebear gets +3/+3. (You have threshold as long as seven or more cards are in your graveyard.) 1/1
He exercises his right to bear arms.


Wild Mongrel (Creature — Hound, , Anthony S. Waters, Common)

Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. 2/2
It teaches you to play dead.


Woodland Druid (Creature — Druid, , Rick Farrell, Common)

1/2
What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.


Zoologist (Creature — Druid, , Alex Horley, Rare)

, : Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard. 1/2
"With friends like these, who needs people?"


Acceptable Losses (Sorcery, , Mike Ploog, Common)

As an additional cost to play Acceptable Losses, discard a card at random from your hand.
Acceptable Losses deals 5 damage to target creature.


Anarchist (Creature — Townsfolk, , Greg & Tim Hildebrandt, Common)

When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. 2/2
Those who will not follow are doomed to lead.


Ashen Firebeast (Creature — Beast, , Mark Tedin, Rare)

: Ashen Firebeast deals 1 damage to each creature without flying. 6/6
"I'm not sure which impresses me most, its thoroughness or its intensity." —Matoc, lavamancer


Barbarian Lunatic (Creature — Barbarian, , Ron Spears, Common)

, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. 2/1
"I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too." —Nomad sentry


Bash to Bits (Instant, , Gary Ruddell, Uncommon)

Destroy target artifact.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Battle Strain (Enchantment, , Dave Dorman, Uncommon)

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
The pits swallow the weak as predators swallow prey.


Blazing Salvo (Instant, , rk post, Common)

Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
Barbarians equate courage with the ability to endure pain.


Bomb Squad (Creature — Dwarf, , Greg & Tim Hildebrandt, Rare)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. 1/1


Burning Sands (Enchantment, , Ron Spencer, Rare)

Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land.
"Pain teaches lessons no scholar can." —Kamahl, pit fighter


Chainflinger (Creature — Beast, , Scott M. Fischer, Common)

, : Chainflinger deals 1 damage to target creature or player.
Threshold — , : Chainflinger deals 2 damage to target creature or player. (Play this ability only if seven or more cards are in your graveyard.) 2/2


Chance Encounter (Enchantment, , Mark Brill, Rare)

Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
The more unlikely the victory, the more memorable the success.


Demolish (Sorcery, , Gary Ruddell, Uncommon)

Destroy target artifact or land.
"Pound the steel until it fits.
Doesn't work? Bash to bits." —Dwarven forging song


Demoralize (Instant, , Greg & Tim Hildebrandt, Common)

Each creature can't be blocked this turn except by two or more creatures.
Threshold — Creatures can't block this turn. (You have threshold if seven or more cards are in your graveyard.)


Dwarven Grunt (Creature — Dwarf, , Mike Ploog, Common)

Mountainwalk. 1/1
Hard as stone and twice as stubborn. —Dwarven compliment


Dwarven Recruiter (Creature — Dwarf, , Ciruelo, Uncommon)

When Dwarven Recruiter comes into play, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. 2/2


Dwarven Shrine (Enchantment, , Matt Cavotta, Rare)

Whenever a player plays a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.


Dwarven Strike Force (Creature — Dwarf, , Mike Ploog, Uncommon)

Discard a card at random from your hand: Dwarven Strike Force gains first strike and haste until end of turn. 4/3
Any given foothill may hide dozens of dwarves waiting to spill from their tunnels like fire ants.


Earth Rift (Sorcery, , Wayne England, Common)

Destroy target land.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Ember Beast (Creature — Beast, , Wayne England, Common)

Ember Beast can't attack or block alone. 3/4
Spot one ember beast, attack.
Spot a second, best fall back. —Dwarven saying


Engulfing Flames (Instant, , Marc Fishman, Uncommon)

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Epicenter (Sorcery, , Anthony S. Waters, Rare)

Target player sacrifices a land.
Threshold — All players sacrifice all lands instead. (You have threshold if seven or more cards are in your graveyard.)
Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.


Firebolt (Sorcery, , Ron Spencer, Common)

Firebolt deals 2 damage to target creature or player.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Reach out and torch someone.


Flame Burst (Instant, , Ron Spencer, Common)

Flame Burst deals X damage to target creature or player, where X is 2 plus the number of Flame Burst cards in all graveyards.
As hot as a dwarf's rage.


Frenetic Ogre (Creature — Ogre, , Ron Spears, Uncommon)

, Discard a card at random from your hand: Frenetic Ogre gets +3/+0 until end of turn. 2/3
The best thing about ogres is that they never try to sneak up on you.


Halberdier (Creature — Barbarian, , Ben Thompson, Common)

First strike. 3/1
His reputation precedes him—and so does his weapon.


Impulsive Maneuvers (Enchantment, , Dave Dorman, Rare)

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage isntead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.


Kamahl, Pit Fighter (Creature — Barbarian Legend, , Kev Walker, Rare)

Haste.
: Kamahl, Pit Fighter deals 3 damage to target creature or player. 6/1
"I didn't come to play. I came to win."


Kamahl's Desire (Enchant Creature, , Dave Dorman, Common)

Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0. (You have threshold as long as seven or more cards are in your graveyard.)


Lava Blister (Sorcery, , Rob Alexander, Uncommon)

Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.
To treat flesh wounds, use earth. To treat earth wounds, use flesh. —Barbarian saying


Liquid Fire (Sorcery, , Greg Staples, Uncommon)

Liquid Fire deals 5 damage divided as you choose between target creature and that creature's controller.
There's no such thing as a little bit of lava.


Mad Dog (Creature — Hound, , Ron Spencer, Common)

At the end of your turn, if Mad Dog didn't attack or come under your control this turn, sacrifice it. 2/2
The bones it buries may be yours.


Magma Vein (Enchantment, , Glen Angus, Uncommon)

, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
Standing near a volcano —Barbarian expression meaning "asking for it"


Magnivore (Creature — Lhurgoyf, , Carl Critchlow, Rare)

Haste.
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. */*


Mine Layer (Creature — Dwarf, , Mark Brill, Rare)

, : Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When Mine Layer leaves play, remove all mine counters from all lands. 1/1


Minotaur Explorer (Creature — Minotaur, , Dave Dorman, Uncommon)

When Minotaur Explorer comes into play, sacrifice it unless you discard a card at random from your hand. 3/3
After the invasion devastated the Talruum and Hurloom tribes, the survivors began to search for other minotaurs.


Molten Influence (Instant, , Franz Vohwinkel, Rare)

Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.
Lavamancers make simple requests: obey or die.


Mudhole (Instant, , Gary Ruddell, Rare)

Target player removes all land cards in his or her graveyard from the game.
"Doing okay back there, Tarv? Tarv?"


Need for Speed (Enchantment, , Christopher Moeller, Rare)

Sacrifice a land: Target creature gains haste until end of turn.
His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.


Obstinate Familiar (Creature — Lizard, , Terese Nielsen, Rare)

If you would draw a card, you may skip that draw instead. 1/1
"Lizards make excellent familiars. They never know when they've lost." —Matoc, lavamancer


Pardic Firecat (Creature — Cat, , Glen Angus, Common)

Haste.
If Pardic Firecat is in a graveyard, Flame Burst's effect counts it as a Flame Burst. 2/3
"I've heard of putting the cat out, but this isn't what I had in mind." —Nomad sentry


Pardic Miner (Creature — Dwarf, , Tony Szczudlo, Rare)

Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1
"Punch and drag,
Toss the slag,
Sift the soil,
Leave the spoil."


Pardic Swordsmith (Creature — Dwarf, , Bob Petillo, Common)

, Discard a card at random from your hand: Pardic Swordsmith gets +2/+0 until end of turn. 1/1
A finely crafted blade will never meet as many blows on the battleield as it did on the anvil.


Price of Glory (Enchantment, , Darrell Riche, Uncommon)

Whenever a player taps a land for mana during another player's turn, destroy that land.
"True strength lies in action. Let the weak react to me." —Kamahl, pit fighter


Reckless Charge (Sorcery, , Scott M. Fischer, Common)

Target creature gets +3/+0 and gains haste until end of turn.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Recoup (Sorcery, , Dave Dorman, Uncommon)

Target sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Rites of Initiation (Instant, , Bradley Williams, Common)

Discard any number of cards at random from your hand. Creatures you control get +1/+0 until end of turn for each card discarded this way.


Savage Firecat (Creature — Cat, , Dave Dorman, Rare)

Trample.
Savage Firecat comes into play with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. 0/0


Scorching Missile (Sorcery, , Don Hazeltine, Common)

Scorching Missile deals 4 damage to target player.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Seize the Day (Sorcery, , Greg Staples, Rare)

Untap target creature. After this phase, there is an additional combat phase followed by an additional main phase.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Shower of Coals (Sorcery, , Matt Cavotta, Uncommon)

Shower of Coals deals 2 damage to each of up to three target creatures and/or players.
Threshold — Shower of Coals deals 4 damage to each of those creatures and/or players instead. (You have threshold if seven or more cards are in your graveyards.)


Spark Mage (Creature — Dwarf Wizard, , Paolo Parente, Uncommon)

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. 1/1
The Pardic Mountains are known for their spicy cuisine.


Steam Vines (Enchant Land, , Anthony S. Waters, Uncommon)

When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player moves Steam Vines to a land of his or her choice.


Thermal Blast (Instant, , Franz Vohwinkel, Common)

Thermal Blast deals 3 damage to target creature.
Threshold — Thermal Blast deals 5 damage to that creature instead. (You have threshold if seven or more cards are in your graveyard.)


Tremble (Sorcery, , Ciruelo, Common)

Each player sacrifices a land.
Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war.


Volcanic Spray (Sorcery, , Matt Cavotta, Uncommon)

Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Volley of Boulders (Sorcery, , Tony Szczudlo, Rare)

Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Whipkeeper (Creature — Dwarf, , Ron Spencer, Uncommon)

: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. 1/1
"If you don't hit your adversaries while they're down, they might get up again."


Aegis of Honor (Enchantment, , Ron Spears, Rare)

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.


Ancestral Tribute (Sorcery, , Edward P. Beard, Jr., Rare)

You gain 2 life for each card in your graveyard.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Angelic Wall (Creature — Wall, , John Avon, Common)

(Walls can't attack.)
Flying. 0/4
"The Ancestor protects us in ways we only begin to comprehend." —Mystic elder


Animal Boneyard (Enchant Land, , Edward P. Beard, Jr., Uncommon)

Enchanted land has ", Sacrifice a creature: You gain life equal to that creature's toughness."
"The animal spirits are the Ancestor's grandchildren. Remember them." —Mystic elder


Auramancer (Creature — Wizard, , Rebecca Guay, Common)

When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand. 2/2
Beauty stirs the memory like a sweet perfume excites the air.


Aven Archer (Creature — Bird Soldier, , Mark Zug, Uncommon)

Flying.
, : Aven Archer deals 2 damage to target attacking or blocking creature. 2/2
Aimed by the eyes of eagles, their arrows never miss the mark.


Aven Cloudchaser (Creature — Bird Soldier, , Justin Sweet, Common)

Flying.
When Aven Cloudchaser comes into play, destroy target enchantment. 2/2
"At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer." —Nomad myth


Aven Flock (Creature — Bird Soldier, , Greg & Tim Hildebrandt, Common)

Flying.
: Aven Flock gets +0/+1 until end of turn. 2/3
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.


Aven Shrine (Enchantment, , Wayne England, Rare)

Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.


Balancing Act (Sorcery, , Scott M. Fischer, Rare)

Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards from his or her hand the same way.


Beloved Chaplain (Creature — Cleric, , Darrell Riche, Uncommon)

Protection from creatures. 1/1
Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.


Blessed Orator (Creature — Cleric, , Terese Nielsen, Uncommon)

Other creatures you control get +0/+1. 1/4
His quiet words fade into the night's chill, yet they burn into his listeners' minds with all the power of a thousand suns.


Cantivore (Creature — Lhurgoyf, , Daren Bader, Rare)

Attacking doesn't cause Cantivore to tap.
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. */*


Cease-Fire (Instant, , Darrell Riche, Common)

Target player can't play creature spells this turn.
Draw a card.
When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew.


Confessor (Creature — Cleric, , John Avon, Common)

Whenever a player discards a card from his or her hand, you may gain 1 life. 1/1
"There will be gains for our losses. There will be rights for our wrongs."


Dedicated Martyr (Creature — Cleric, , Dave Dorman, Common)

, Sacrifice Dedicated Martyr: You gain 3 life. 1/1
"If he's so willing to suffer for his cause, then by all means, let us oblige him." —Cabal Patriarch


Delaying Shield (Enchantment, , Luca Zontini, Rare)

If you would be dealt damage, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .


Devoted Caretaker (Creature — Cleric, , Clyde Caldwell, Rare)

, : Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2
Her eyes blaze with the strength of twenty shields. Every glance is a salvation.


Divine Sacrament (Enchantment, , Ray Lago, Rare)

White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1. (You have threshold as long as seven or more cards are in your graveyard.)
Their whispered prayers rally the nomads better than any war cry could.


Dogged Hunter (Creature — Nomad, , rk post, Rare)

: Destroy target creature token. 1/1
The relationship between hunter and hunted knows nothing of alliances.


Earnest Fellowship (Enchantment, , Heather Hudson, Rare)

Each creature has protection from its colors.
"The world has enough strife as it is. Where would we be if we turned against each other?" —Pianna, nomad captain


Embolden (Instant, , Rebecca Guay, Common)

Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Gallantry (Instant, , Mark Tedin, Uncommon)

Target blocking creature gets +4/+4 until end of turn.
Draw a card.
The courageous accomplish more in a single moment than the cowardly do in a lifetime.


Graceful Antelope (Creature — Antelope, , Heather Hudson, Rare)

Plainswalk.
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a plains until Graceful Antelope leaves play. 1/4


Hallowed Healer (Creature — Cleric, , Ben Thompson, Common)

: Prevent the next 2 damage that would be dealt to target creature or player this turn.
Threshold — : Prevent the next 4 damage that would be dealt to target creature or player this turn. (Play this ability only if seven or more cards are in your graveyard.) 1/1


Karmic Justice (Enchantment, , Ray Lago, Rare)

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.


Kirtar's Desire (Enchant Creature, , Pete Venters, Common)

Enchanted creature can't attack.
Threshold — Enchanted creature can't block. (You have threshold as long as seven or more cards are in your graveyard.)


Kirtar's Wrath (Sorcery, , Kev Walker, Rare)

Destroy all creatures. They can't be regenerated.
Threshold — Instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying into play. Creatures destroyed this way can't be regenerated. (You have threshold if seven or more cards are in your graveyard.)


Lieutenant Kirtar (Creature — Bird Soldier Legend, , Paolo Parente, Rare)

Flying.
, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game. 2/2
"His strengths are pride, devotion, and ambition. His weaknesses are the same." —Pianna, nomad captain


Life Burst (Instant, , John Avon, Common)

Target player gains 4 life, then gains 4 life for each Life Burst card in each graveyard.
As uplifting as a mystic's dreams.


Luminous Guardian (Creature — Guardian, , Terese Nielsen, Uncommon)

: Luminous Guardian gets +0/+1 until end of turn.
: Luminous Guardian may block an additional creature this turn. 1/4
"There is no victory without virtue."


Master Apothecary (Creature — Cleric, , Terese Nielsen, Rare)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn. 2/2
It takes a remarkable cleric to turn a group of healers into a hospital.


Mystic Crusader (Creature — Nomad Mystic, , Kev Walker, Rare)

Protection from black and from red.
Threshold — Mystic Crusader gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.) 2/1


Mystic Penitent (Creature — Nomad Mystic, , Larry Elmore, Uncommon)

Attacking doesn't cause Mystic Penitent to tap.
Threshold — Mystic Penitent gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.) 1/1


Mystic Visionary (Creature — Nomad Mystic, , Matt Cavotta, Common)

Threshold — Mystic Visionary has flying. (You have threshold as long as seven or more cards are in your graveyard.) 2/1
"The aven are heralds of divinity. The greatest glory is to join them in the sky."


Mystic Zealot (Creature — Nomad Mystic, , Paolo Parente, Common)

Threshold — Mystic Zealot gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.) 2/4
Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.


Nomad Decoy (Creature — Nomad, , Pete Venters, Uncommon)

, : Tap target creature.
Threshold — , : Tap two target creatures. (Play this ability only if seven or more cards are in your graveyard.) 1/2
If you can take something from a nomad, it's probably bait.


Patrol Hound (Creature — Hound, , Daren Bader, Common)

Discard a card from your hand: Patrol Hound gains first strike until end of turn. 2/2
To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin."


Pianna, Nomad Captain (Creature — Nomad Legend, , D. Alexander Gregory, Rare)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2
Some find inspiration in their swords. Others find it in their leaders.


Pilgrim of Justice (Creature — Cleric, , Orizio Daniele, Common)

Protection from red.
, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. 1/3
"I would die a thousand deaths before I let you harm another."


Pilgrim of Virtue (Creature — Cleric, , Massimilano Frezzato, Common)

Protection from black.
, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. 1/3
"A life is measured by the lives it saves."


Ray of Distortion (Instant, , Carl Critchlow, Common)

Destroy target artifact or enchantment.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Resilient Wanderer (Creature — Nomad, , Clyde Caldwell, Uncommon)

First strike.
Discard a card from your hand: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3
Nomads understand many cultures and therefore travel without fear.


Sacred Rites (Instant, , Bradley Williams, Common)

Discard any number of cards from your hand. Creatures you control get +0/+1 until end of turn for each card discarded this way.


Second Thoughts (Instant, , Ray Lago, Common)

Remvoe target attacking creature from the game.
Draw a card.
It suddenly dawned on Jorin that farming was quite a noble profession.


Shelter (Instant, , Christopher Moeller, Common)

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Good strategies seize opportunities.
Great strategists make their own.


Soulcatcher (Creature — Bird Soldier, , Ron Spencer, Uncommon)

Flying.
Whenever a creature with flying is put into a graveyard from play, put a +1/+1 counter on Soulcatcher. 1/1
"Holy couries guide aven spirits up to the home of the Ancestor." —Mystic elder


Sphere of Duty (Enchantment, , Christopher Moeller, Uncommon)

If a green source would deal damage to you, prevent 2 of that damage.
Duty subdues instinct.


Sphere of Grace (Enchantment, , Christopher Moeller, Uncommon)

If a black source would deal damage to you, prevent 2 of that damage.
Grace repels darkness.


Sphere of Law (Enchantment, , Christopher Moeller, Uncommon)

If a red source would deal damage to you, prevent 2 of that damage.
Law smothers anarchy.


Sphere of Reason (Enchantment, , Christopher Moeller, Uncommon)

If a blue source would deal damage to you, prevent 2 of that damage.
Reason exposes deception.


Sphere of Truth (Enchantment, , Christopher Moeller, Uncommon)

If a white source would deal damage to you, prevent 2 of that damage.
Truth tempers fanaticism.


Spiritualize (Instant, , Christopher Moeller, Uncommon)

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
"There is purity in all things. Even hatred." —Lieutenant Kirtar


Tattoo Ward (Enchant Creature, , Ben Thompson, Uncommon)

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.


Testament of Faith (Enchantment, , Roger Raupp, Uncommon)

: Testament of Faith becomes an X/X Wall creature until end of turn. It's still an enchantment. (Wall's can't attack.)
"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible." —Pianna, nomad captain


Tireless Tribe (Creature — Nomad, , Carl Critchlow, Common)

Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. 1/1
"We've survived starvation, dwarf attacks, and heatstroke. Why should a little sandstorm bother us?"


Wayward Angel (Creature — Angel Horror, , Mark Tedin, Rare)

Flying.
Attacking doesn't cause Wayward Angel to tap.
Threshold — Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." (You have threshold as long as seven or more cards are in your graveyard.) 4/4


Abandoned Outpost (Land, Edward P. Beard, Jr., Common)

Abandoned Outpost comes into play tapped.
: Add to your mana pool.
, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.


Barbarian Ring (Land, John Avon, Uncommon)

: Add to your mana pool. Barbarian Ring deals 1 damage to you.
Threshold — , , Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. (Play this ability only if seven or more cards are in your graveyard.)


Bog Wreckage (Land, Brian Snöddy, Common)

Bog Wreckage comes into play tapped.
: Add to your mana pool.
, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.


Cabal Pit (Land, John Avon, Uncommon)

: Add to your mana pool. Cabal Pit deals 1 damage to you.
Threshold — , , Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. (Play this ability only if seven or more cards are in your graveyard.)


Centaur Garden (Land, John Avon, Uncommon)

: Add to your mana pool. Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. (Play this ability only if seven or more cards are in your graveyard.)


Cephalid Coliseum (Land, John Avon, Uncommon)

: Add to your mana pool. Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)


Crystal Quarry (Land, Alan Pollack, Rare)

: Add one colorless mana to your mana pool.
, : Add to your mana pool.
"How tragic that greed eclipses beauty." —Seton, centaur druid


Darkwater Catacombs (Land, Monte Michael Moore, Rare)

, : Add to your mana pool.
Murky Otarian tides hide the forgotten teacheries of the Phyrexian war.


Deserted Temple (Land, Rob Alexander, Rare)

: Add one colorless mana to your mana pool.
, : Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.


Forest (Land, Larry Elmore, Rob Alexander, Jerry Tiritilli, Tony Szczudlo, Land)


Island (Land, Alan Pollack, Ben Thompson, Larry Elmore, Rob Alexander, Land)


Mossfire Valley (Land, John Avon, Rare)

, : Add to your mana pool.
Lush growth spreads like a ferocious blaze across the Otarian hillsides.


Mountain (Land, Anthony S. Waters, Franz Vohwinkel, Rob Alexander, Tony Szczudlo, Land)


Nomad Stadium (Land, David Martin, Uncommon)

: Add to your mana pool. Nomad Stadium deals 1 damage to you.
Threshold — , , Sacrifice Nomad Stadium: You gain 4 life. (Play this ability only if seven or more cards are in your graveyard.)


Petrified Field (Land, Glen Angus, Rare)

: Add one colorless mana to your mana pool.
, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.


Plains (Land, Alan Pollack, Don Hazeltine, Eric Peterson, Rob Alexander, Land)


Ravaged Highlands (Land, David Martin, Common)

Ravaged Highlands comes into play tapped.
: Add to your mana pool.
, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.


Seafloor Debris (Land, Larry Elmore, Common)

Seafloor Debris comes into play tapped.
: Add to your mana pool.
, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.


Shadowblood Ridge (Land, Glen Angus, Rare)

, : Add to your mana pool.
The carnage of conflicts long past still stains the Otarian soil.


Skycloud Expanse (Land, Rob Alexander, Rare)

, : Add to your mana pool.
From Otaria, the sun above meets the sea below at a glittering horizon.


Sungrass Prairie (Land, Ron Spencer, Rare)

, : Add to your mana pool.
On Otaria, peace and harmony are rare. Places that provide both are cherished.


Swamp (Land, Jerry Tiritilli, Arnie Swekel, Rob Alexander, Alan Pollack, Land)


Tarnished Citadel (Land, David Martin, Rare)

: Add one colorless mana to your mana pool.
: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.


Timberland Ruins (Land, Alan Pollack, Common)

Timberland Ruins comes into play tapped.
: Add to your mana pool.
, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.


Atogatog (Creature — Atog Legend, , Ron Spears, Rare)

Sacrifice an Atog: Atogatog gets +X/+X until end of turn, where X is the sacrificed Atog's power. 5/5
It relishes old-fashioned family meals.


Decimate (Sorcery, , Alex Horley, Rare)

Destroy target artifact, target creature, target enchantment, and target land.
"Anyone can admire creation. Only a barbarian sees the beauty in demolition." —Kamahl, pit fighter


Iridescent Angel (Creature — Angel, , Matt Cavotta, Rare)

Flying, protection from all colors. 4/4
She enraptures all, encompasses all, endures all.


Lithatog (Creature — Atog, , Franz Vohwinkel, Uncommon)

Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.
Sacrifice a land: Lithatog gets +1/+1 until end of turn. 1/2


Mystic Enforcer (Creature — Nomad Mystic, , Gary Ruddell, Rare)

Protection from black.
Threshold — Mystic Enforcer gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.) 3/3


Phantatog (Creature — Atog, , Glen Angus, Uncommon)

Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card from your hand: Phantatog gets +1/+1 until end of turn. 1/2


Psychatog (Creature — Atog, , Edward P. Beard, Jr., Uncommon)

Discard a card from your hand: Psychatog gets +1/+1 until end of turn.
Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn. 1/2


Sarcatog (Creature — Atog, , Mark Brill, Uncommon)

Remove two cards in your graveyard from the game: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn. 1/2


Shadowmage Infiltrator (Creature — Wizard, , Rick Farrell, Rare)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. 1/3


Thaumatog (Creature — Atog, , Monte Michael Moore, Uncommon)

Sacrifice a land: Thaumatog gets +1/+1 until end of turn.
Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. 1/2


Vampiric Dragon (Creature — Vampire Dragon, , Gary Ruddell, Rare)

Flying.
Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon.
: Vampiric Dragon deals 1 damage to target creature. 5/5


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